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Full Version: Cutscene Stuttering in F-Zero GX
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Ryan_220

Hello I read the F-Zero GX thread like the Read first topic suggested but I did not see anything on this problem so I decided to ask here. any cutscene weather it be Deathborn chasing Black Bull or any other cutscene in F-Zero GX there is always an annoying stutter that I cannot get rid of. I have changed the backend from Direct 3D 11 to Driect 3D 12, Vulkan and Open GL and it does not matter weather it is in 16:9 or 4:3 it still happens, I have also tried changing the MSAA and Anti-aliasing and nothing works.

I hope I can find help here and thank you in advance.

Edit:

PC Specs: Windows 10 Home 64-bit, Nvidia GTX 1050 Ti 4gb, Ryzen 3 2300x quad core 3.5ghz, 16gb DDR4 Ram.
I am using the latest Development build of Dolphin.
Try going into advanced settings and overclocking the emulated CPU. Maybe it's lagging on video decoding.