Dolphin, the GameCube and Wii emulator - Forums

Full Version: Build errors with macOS
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Pizuz

Hi,

I tried building Dolphin myself from source. Tried as in not being successful, so far. I'm on macOS 10.15.2 at the moment.

After cloning into the git directory, and following the steps listed in the Readme.md, complained about not being able to find QT, even though I had it installed via brew. After researching a bit, I found that I had to run Cmake with the -DCMAKE_PREFIX_PATH=/usr/local/opt/qt command in order to make it work (my Qt version is 5.14.0). Is this intended behaviour, since it's not documented. Shall I file a bug?

Anyway, after adding this parameter Cmake was able to create a makefile which built just fine until it tried to link dolphin, which exited with Error 1. Trying to run make with the -d argument gives me these messages:

Code:
  Finished prerequisites of target file `Binaries/Dolphin.app/Contents/MacOS/Dolphin'.
 Must remake target `Binaries/Dolphin.app/Contents/MacOS/Dolphin'.
Putting child 0x7f8281849a40 (Binaries/Dolphin.app/Contents/MacOS/Dolphin) PID 46055 on the chain.
Live child 0x7f8281849a40 (Binaries/Dolphin.app/Contents/MacOS/Dolphin) PID 46055
[ 86%] Linking CXX executable ../../../Binaries/Dolphin.app/Contents/MacOS/Dolphin
Reaping winning child 0x7f8281849a40 PID 46055
Live child 0x7f8281849a40 (Binaries/Dolphin.app/Contents/MacOS/Dolphin) PID 46056
Reaping winning child 0x7f8281849a40 PID 46056
Live child 0x7f8281849a40 (Binaries/Dolphin.app/Contents/MacOS/Dolphin) PID 46061

Any ideas?

Regards,
Pizuz