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inukaze
07-19-2019, 04:29 AM
Hi there i want to ask directly to Developers of Dolphin-emu
Which hardware is the best for emulate perfectly the games in "Perfect" state of Gamecube, Wii, VirtualConsole, Wiiware. on a personal computer of a Linux Users, just want to use "Software Libre" and use an ATI/AMD GPU for emulate using Dolphin-emu ?
Which hardware recommend the developers for a no-windows user ?
Same for a Windows user. Taxing games emulated on Windows will also be taxing when emulated in Linux. Or Mac OS X.
Any Haswell-class chip and a moderately modern/powerful GPU (GTX 750Ti and above) will do. Maybe also 16 GB of RAM or more if you´re planning to use HD texture packs with the "Prefetch" feature.
I don't know why you want to ask this of developers, since in general devs don't like responding to user info requests like this. But alright, I'll talk about the absolute best for Dolphin then.
Do not take this as a recommendation:
Basically, the absolute "best" for Dolphin is a CPU with the highest single threaded performance available overclocked as far as is reliable for daily use, then mated with the best GPU available. So right now, that would be the latest Intel processors (equivalent single threaded performance to ryzen 3 but can go to higher frequencies) with the k suffix so they can be overclocked to over 5ghz on a custom water loop, combined with a crazy strong GPU. Note that high end skews won't necessarily help, as Dolphin doesn't scale with cores only single threaded performance and frequency, and more cores can actually hurt single threaded performance (see Intel HEDT (9980xe) and Threadripper). So for Dolphin, a range of 9600k to 9900k will all be "the best", assuming the same clocks, and assuming you are overclocking them. But hey, we're talking about the best here, so 9900k, obviously. This also of course relies on using custom water cooling to get and maintain ridiculous frequency, and a high end power supply that can power all of this madness. But the best single threaded performance and crazy high frequency is still "the best" for Dolphin because all that raw power helps deal with the few ridiculous titles like Rogue Squadron III or The Last Story, which just gobble it all up. Still though, not sane at all. As for the GPU is concerned, the more powerful the better so we can go for unrealistic-for-playing-games resolution and antialiasing, so we might as well go for a Titan RTX as well thanks to its utterly ridiculous brute force.
But for something sane, any Intel Coffee Lake or Ryzen 3 chip of 4+ cores, with adequate cooling, is going to do very well for Dolphin. Decent cooling with a casual overclock can be a nice boost if you want to do it. And any modern mid-range or higher GPU, AMD or Nvidia, will handle Dolphin with async ubershaders at 4k internal resolution just fine! (assuming sane AA)
I have been using an Intel i5-8600k and Nvidia GTX 1070 for the past year. And it works perfectly for Dolphin, as in each game that I have in my library can maintain fullspeed at all times. And that on a 4K resolution.
Through I must be careful with Ubershaders and Anti-Aliasing, and other over the top enhancements. But texture packs and enhancement AR / Gecko codes (widescreen, draw distance, FPS) haven't been an issue so far. If you have at least 16 GB of RAM you can prefetch most of the texture packs out there as well.
Previously, I used to had an Intel i5-4430 and Nvidia GTX 660 and both of them did very well as well. Maintaining fullspeed at 1080p wasn't really an issue. Most of the time. The bigger games such as The Last Story tended to be quite the issue, but Dolphin has quite advanced over the years making emulation on easier on my hardware. I remember that I used to had severe performance issues with Paper Mario: The Thousand-Year Door several years ago, until Dolphin came around with the new improved HLE Audio. LLE Audio was quite demanding and back then mostly mandatory for proper audio. Thanks to other improvements such as the addition of Vulkan emulation became only more solid over the years.
I suppose for most modern / recent mainstream gaming PC's they wouldn't have an issue with running Dolphin. I am mostly referring to recent Intel i5 processors, not the i7 or even i9 series. An Intel i9-9900K would undoubtedly run perfectly, but way too much overkill.