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Full Version: OpenGL Crash after version 9633 using AA
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Version 9633 is the last version in which OpenGL Works when Anti-Aliasing is enabled.
Version 9638 is the first version where OpenGL Crashes using Anti-Aliasing and up to current version of 10432.

I have found no version in which Vulkan using AA works.  Enabling Vulkan crashes dolphin when starting up a game.

I checked version 10432 using Vulkan and it does not crash this time but it does not work, game windows closes within a few milliseconds.  I turned bugging message on and I receive this message, "Failed to compile EFB read back pipelines".

So right now version of 9633 is the last version where OpenGL using Anti-Aliasing works.

This was changed in version 9638 "[color=#333333]Move a significant amount of video backend logic to VideoCommon ([/color][color=#428bca]PR #7753[/color][color=#333333] von [/color][color=#428bca]stenzek[/color][color=#333333])"[/color]
[color=#333333]So what happened to AA?[/color]


[color=#333333]Tested on;[/color]
[color=#333333]MacOs High Sierra[/color][color=#333333] 10.13.6[/color]
[color=#333333]4,01 GHz Intel Core i7[/color]
[color=#333333]16 GB 2400 MHz DDR4[/color]
[color=#333333]NVIDIA GeForce GTX 1080 8191 MB[/color]



[color=#333333]and[/color]


[color=#333333]Mojave 10.14.5[/color]
[color=#333333]1,4 GHz i5[/color]
[color=#333333]4 GB 1600 MHz DDR3[/color]
[color=#333333]Intel Hd Graphics 5000 1536 MB[/color]


[color=#333333]and[/color]


[color=#333333]MacOs High Sierra 10.13.6
[/color]
[color=#333333]3,5 GHz Intel Core i7[/color]

[color=#333333][color=#333333]16 GB 1333 MHz[/color][color=#333333] DDR3[/color][/color]
[color=#333333][color=#333333]NVIDIA GeForce GTX 980 4095 MB[/color]
[/color]


[color=#333333]In WiiSportsResort, 1/4th of the screen is blue in Vulkan, that is why I would like to go back to OpenGL this does not have a blue box top left corner.[/color]




[color=#333333]Summary:[/color]
[color=#333333]After version 9633 Using OpenGL and Vulkan with Antialiasing enabled, it crashes Dolphin.[/color]


[color=#333333]Turning of AA, OpenGL and Vulkan works.[/color]