(12-15-2009, 04:18 PM)Apostacious Wrote: [ -> ]Just finished the game, Im about to cry :S
The game is almost flawless and smooth. using r4896. Only the bridge part lagged but since you're in that zone for about a minute its no problem.
definitely a must play for all silent hill fans.
4896? who compiled that svn? either i'm blind and i cant find it, or you picked the numbers wrong...
you're blind, look it up, nah obviously its r4696.
(12-16-2009, 05:45 AM)Apostacious Wrote: [ -> ]you're blind, look it up, nah obviously its r4696.
Is there a 4696 revision with fixed text for SH? The only one that works with fixed text for me is 4682DisableBP_SafeTextureFix so far.
no, but just enable save texture cache and disable it again immediately, that fixed my problems.
(12-16-2009, 06:52 AM)Apostacious Wrote: [ -> ]no, but just enable save texture cache and disable it again immediately, that fixed my problems.
Okay thanks... do I have to do that every time I start the game? Also, is there an easy way to transfer saves to the new build?
EDIT: Okay, so I tried moving the save over and now the save isn't there for either build. That's just awesome.
yes you have to do that every time you start the game for now, and to transfer your saves just copy the Wii folder from User to the new build's folder.
hmm damn, framerate at start is preety godd, but drops to 60% as soon as i wander around the streets
(12-15-2009, 11:08 PM)spellforce Wrote: [ -> ] (12-15-2009, 08:53 AM)lonerwolfie Wrote: [ -> ]Then try to fix cursed mountain... it loads all up untill the menue (but it dies there)
it don't have that game , could you please send me the log file that show [FileMon] you load.
Look Like this game can run using LLE sound. so I can't fix this.
(12-16-2009, 08:03 AM)spellforce Wrote: [ -> ] (12-15-2009, 11:08 PM)spellforce Wrote: [ -> ] (12-15-2009, 08:53 AM)lonerwolfie Wrote: [ -> ]Then try to fix cursed mountain... it loads all up untill the menue (but it dies there)
it don't have that game , could you please send me the log file that show [FileMon] you load.
Look Like this game can run using LLE sound. so I can't fix this.
I will look for the files latter, but nope it does not run on LLE (i tried it)
it hangs on the same place it does with HLE
(12-16-2009, 08:11 AM)lonerwolfie Wrote: [ -> ]I will look for the files latter, but nope it does not run on LLE (i tried it)
it hangs on the same place it does with HLE
but I see The picture