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Full Version: [Wii] TALES OF GRACES
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Please forgive my poor english Blush

Dolphin versions with watch dog which causes more delay for my PC when scene is change, so I put the 4716 ver. sound plugin into 4710 ver. to test.

I found it PERFECT after 2 hours, but maybe my test time is not enough.
However, it is nice to see that sound problem is nearly solved.
(12-23-2009, 12:56 PM)Exelx Wrote: [ -> ][color=royalblue]@andreyand
Battle with 35~50 fps is good, i must say. . . at my pc, battle is arround 20-25 T_T maybe the problem is my hardware ^ ^ lol, i always play the default setting that Spellforce give! so watchdog need to change under 60 eh?

by the way, i'll try the latest build later, still work ^ ^[/color]

it not my default setting.it's default dolphin setting.
maybe if you change to suit your end, you may gain more fps.
watchdog maybe not need. 60 is default watchdog = standard dolphin.
(12-23-2009, 02:21 PM)LiSteve Wrote: [ -> ]Please forgive my poor english Blush

Dolphin versions with watch dog which causes more delay for my PC when scene is change, so I put the 4716 ver. sound plugin into 4710 ver. to test.

I found it PERFECT after 2 hours, but maybe my test time is not enough.
However, it is nice to see that sound problem is nearly solved.

watchdog = 60 is = default dolphin setting in 4710.but anyway 4716 plugin can use in whatever svn that you like.
spellforce awesome stuff.
what ever you did your build definatly fixed the background music cut out and noise thing. played for about 50 minutes. left dolphin on and loaded up more apps and the music still playing. I hope after there done with the sound plugin rework they take your point more seriously. This is only game that i have that has this type of problem but i bet your build fixes alot of other games.
(12-23-2009, 12:56 PM)Exelx Wrote: [ -> ][color=royalblue]@andreyand
Battle with 35~50 fps is good, i must say. . . at my pc, battle is arround 20-25 T_T maybe the problem is my hardware ^ ^ lol, i always play the default setting that Spellforce give! so watchdog need to change under 60 eh?

by the way, i'll try the latest build later, still work ^ ^[/color]

In the battle, the fps must be 50~60. I'm using watchdog 45. Not tested 60 yet, but try it later.
Translation its coming:

[Image: titles1.png]
waiting......... it'll be more fun with translation
r4724 Sound System Rework: Phase 2 Performance boost
- still won't work
[link removed . only 1337 ppl lulz]

so I decided to add my fix too,Don't know if it still work well with this rev
Father Christmas here. I heard someone here was a VERY good boy...
Fixing all Bamco's little glitches...
A little present for Christmas...


OK, Let's be serious for a minute here.
First, Namco Bandai badly coded parts of Tales of Graces, making it the nightmare of emulation it is. Real Wii owners can't get consistent sound, so don't worry. Spellforce probably can't squeeze any better performance without effectively fixing everything including the duff flag in New Game Plus.
Still, Someone leaked out a unencrypted DLC save, and I thought that it would be nice to give everyone on here who hasn't got it a very raw, very real, and very much working, set of free DLC for their emulated Wii consoles.
Just extract the file attached into the data folder of your Tales of Graces save, and open your presents.

Aren't I nice?
And no, it's not theft, since it is only the free DLC. No-one's yet leaked a ec.cfg and system.bin who has spent money on it.
It's not my fault then Smile
anyway I think it almost perfect to me.
(12-24-2009, 11:31 AM)spellforce Wrote: [ -> ]It's not my fault then Smile
anyway I think it almost perfect to me.
Like i said before, the sound IS PERFECT. Playing for 3 hours now and any glitch found.
SPEED ISSUE SOLVED !!!!!!

Making some tests and find a way to solve speed in towns, world map and subevents WORK AT FULL SPEED:

Jus do this:

- In the tab GRAPHICS, ADVANCED, EFB COPY, put COPY EFB to GL TEXTURE (hack).
This will make World map, towns, events with people work at full speed now!!!!
The only bad thing is the graphics in TOWNS ONLY get worse than on Wii. But only in towns. In the houses, castles, etc, the graphics is ok.

Now the status:

SVN 4716 - SPELLFORCE

SOUND
There's not a single glitch on the sound. In other words, now SOUND IS PERFECT.
Maybe you find some but it's because the low fps then, the sound get out of sync.

GRAPHICS
Like the other versions, any glith or error have been found

FRAME RATE With the tip of EFB Copy above

World map - 35~45 fps - EXCELLENT
Towns - 28~35 fps - EXCELLENT
Battle - 35~50 fps - SLOW
Events with various people - 28~30 fps - EXCELLENT

FREEZE / HANG UP's / CRASH / ETC
After playing 13 hours (not consecutively, the game freeze only once.

CONCLUSION ABOUT THIS VERSION
The best so far, because no more sound glitches AND the tip of EFB copy, only in battle there's slow now.

jabee

I can use ocarina code which is included 42000000 800000.
but I can't use code which is Included 42000000 90000000.
Can you use ocarina code which is included 42000000 90000000 ?

example.
Item dop 100%
42000000 80000000
040D405C 3A800064
E0000000 80008000
I can use it.

Gald MAX
42000000 90000000
0401A108 0098967F
E0000000 80008000
I can't use it.
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