(03-10-2012, 08:33 PM)trollFace Wrote: [ -> ] (03-10-2012, 06:08 PM)dark1226 Wrote: [ -> ]Maybe is a driver issue, try updating related drivers (gpu and sound card drivers, directx etc.).Here are my settings:
http://www.mediafire.com/?vs0iyehho7750vz
Hmmm still hanging and the game speed was too slow with your settings 
Which dolphin revision you using ??
I use 3.0-439 and every wii game I have runs great with those settings maybe because I only use a 1024x768 resolution monitor.
(03-10-2012, 09:10 PM)dark1226 Wrote: [ -> ] (03-10-2012, 08:33 PM)trollFace Wrote: [ -> ] (03-10-2012, 06:08 PM)dark1226 Wrote: [ -> ]Maybe is a driver issue, try updating related drivers (gpu and sound card drivers, directx etc.).Here are my settings:
http://www.mediafire.com/?vs0iyehho7750vz
Hmmm still hanging and the game speed was too slow with your settings 
Which dolphin revision you using ??
I use 3.0-439 and every wii game I have runs great with those settings maybe because I only use a 1024x768 resolution monitor.
Ok so there is where the contradiction lies !! i use 3.0-438 i think thats the problem
I have already set Texture Cache to medium, but it's not work. Can you give a save file after this cutscene or the complete save file?
(03-11-2012, 01:55 AM)trollFace Wrote: [ -> ]Hmmm.. I am just pretty frustrated
I'm too! I tried the newest ver. of Dolphin then the 439 but result is the same.
What I'm doing wrong?
PS Even though, most of my games now emulating faster with this settings.
It really is getting anoying. Its either the game freezes with JIT. Then i get the black patch thing with JITIL.
PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)
PokePark 2 crashes after finishing the first cofagrigus attraction if it not freeze early on loading screens. I try various settings. (JITIL+medium Texture Cache also)
Tested and played on 3.0-441.
(03-11-2012, 06:40 AM)Gaijin Wrote: [ -> ]PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)
PokePark 2 crashes after finishing the first cofagrigus attraction if it not freeze early on loading screens. I try various settings. (JITIL+medium Texture Cache also)
Tested and played on 3.0-441.
Yup, the same problem. Pokepark 1 works almost perfectly. Pokepark 2 crashes after Cofagrigus minigame.
(03-11-2012, 05:00 PM)Blide Wrote: [ -> ] (03-11-2012, 06:40 AM)Gaijin Wrote: [ -> ]PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)
PokePark 2 crashes after finishing the first cofagrigus attraction if it not freeze early on loading screens. I try various settings. (JITIL+medium Texture Cache also)
Tested and played on 3.0-441.
Yup, the same problem. Pokepark 1 works almost perfectly. Pokepark 2 crashes after Cofagrigus minigame.
There is some BIG problem.. I started a new game and reached the part where you have to enter the wish park and on the loading screen it crashed !! i was a bit surprised..
(03-11-2012, 05:51 PM)trollFace Wrote: [ -> ]There is some BIG problem.. I started a new game and reached the part where you have to enter the wish park and on the loading screen it crashed !! i was a bit surprised.. 
Lol yea i had that problem too. I just saved before I went into it. Then managed to make it past there with that one save but. After the confragigus or w/e minigame. Freezes right after oshawott saves you