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Full Version: Conveyor glow in MKW Toad's Factory
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Does anybody know what hack or enhancement breaks the glow on the moving strips on the track in Toad's Factory?

This old thread has some gif's illustrating the difference vs real Wii, and it is old but that issue still exists.
It's not a big deal but I'm just wondering.
Are you using IR higher than Native? That is known to break bloom (or glow, whatever) in MKWii.

https://wiki.dolphin-emu.org/index.php?t...o_Kart_Wii
It was actually anisotropic filtering, not IR. I'll add a comment to the game's support post.
Thanks for the tip.