Dolphin, the GameCube and Wii emulator - Forums

Full Version: MacOS: Metal or Molten?
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So after having discarded my PC and left with only my 2015 Macbook Pro, I realised that Dolphin might run like crap.

One of the reason being drivers, since as I understand Mac are stuck with old OpenGL versions.

So my question is: is Dolphin planning to go the Metal route as I've seen mentioned or is Dolphin rather going to take the MoltenVK route and what does it change?

I personally would boycott Metal, screw that proprietary crap, but I don't what exactly MoltenVK does either...

Thanks.
Use the latest development build. We've implemented MoltenVK.

It's a Vulkan -> Metal translation wrapper. It's somewhat faster than GL, shader compilation stuttering sucks even worse than GL, and I don't remember if async Ubershaders works on it to relieve the stuttering.
Depending on how old it is I'd just hack Windows onto it cause iOS sucks for anything except productivity
Macs don't run iOS.
But yes, Bootcamp would be a more optimized experience. Or even Linux