03-16-2019, 09:10 AM
Hey I have a Razer Phone 2 Android Pie 9, dolphin versión 5.0 9494 v3 currently, I play with a gamepad Gamesir G4s and almost every game that I've tried works perfect or nearly perfect, 52 if I'm not mistaken, need to try more.
![[Image: YfvxsTB.png]](https://i.imgur.com/YfvxsTB.png)
![[Image: 1W3wTJu.png]](https://i.imgur.com/1W3wTJu.png)
![[Image: nXGNyTI.png]](https://i.imgur.com/nXGNyTI.png)
![[Image: 7ZJferW.png]](https://i.imgur.com/7ZJferW.png)
![[Image: 4lxGpMn.png]](https://i.imgur.com/4lxGpMn.png)
![[Image: YG2tYMn.png]](https://i.imgur.com/YG2tYMn.png)
I'll suggest a few changes if possible: add an option to adjust the sensitivity of the gamepads, another one to choose shorting between game ID, name and most used and another to select if you want big covers or small.
Ty for this build, keep the great work.
Here is my config:
[color=#474747]
[/color]
It works for most games, in some you need to tweak the emulated cpu speed to get better fps and in RE series deactivate few hacks to avoid black screens, if you use gpu texture decoding with Vulcan it crashes the games all the time and it causes graphical issues on open gl on the majority of them anyways.
The only ones that can't manage to make them work at 100% are Def jam figth for NY wich is so slow to play, F Zero GX that works at 50-60 fps but in the countdown at the race start the fps drops a lot while the race is fine, both Mario's galaxy are a bit tricky because you need to activate and deactivate "skip access from cpu" constantly in order to get nice fps and make the pointer work properly, in metroid prime 2 you need to do this aswell to scan objects but with "store efb copies to texture only" instead and in the last story can't get rid of the known graphic bug even deactivating "Store efb copies to texture only" like the wiki suggests.
Later I'll try to share some vids if could be helfull.
![[Image: YfvxsTB.png]](https://i.imgur.com/YfvxsTB.png)
![[Image: 1W3wTJu.png]](https://i.imgur.com/1W3wTJu.png)
![[Image: nXGNyTI.png]](https://i.imgur.com/nXGNyTI.png)
![[Image: 7ZJferW.png]](https://i.imgur.com/7ZJferW.png)
![[Image: 4lxGpMn.png]](https://i.imgur.com/4lxGpMn.png)
![[Image: YG2tYMn.png]](https://i.imgur.com/YG2tYMn.png)
I'll suggest a few changes if possible: add an option to adjust the sensitivity of the gamepads, another one to choose shorting between game ID, name and most used and another to select if you want big covers or small.
Ty for this build, keep the great work.
Here is my config:
[color=#474747]
Spoiler: (Show Spoiler)
[Core]
[/color]
AccurateNaNs = False
AdapterRumble0 = True
AdapterRumble1 = True
AdapterRumble2 = True
AdapterRumble3 = True
AgpCartAPath =
AgpCartBPath =
AudioLatency = 20
AudioStretch = False
AudioStretchMaxLatency = 80
AutoDiscChange = True
BBA_MAC =
CPUCore = 4
CPUThread = True
CustomRTCValue = 0x386d4380
DPL2Decoder = False
DSPHLE = True
EmulationSpeed = 1.00000000
EnableCheats = True
EnableCustomRTC = False
EnableSignatureChecks = True
FPRF = False
Fastmem = True
GFXBackend = Vulkan
GPUDeterminismMode = auto
JITFollowBranch = True
Overclock = 0.300000012
OverclockEnable = False
OverrideGCLang = True
RunCompareClient = False
RunCompareServer = False
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
SelectedLanguage = 3
SerialPort1 = 255
SimulateKonga0 = False
SimulateKonga1 = False
SimulateKonga2 = False
SimulateKonga3 = False
SkipIPL = True
SlotA = 8
SlotB = 255
SyncGPU = False
SyncGpuMaxDistance = 200000
SyncGpuMinDistance = -200000
SyncGpuOverclock = 1.00000000
SyncOnSkipIdle = False
TimingVariance = 40
WiiKeyboard = False
WiiSDCard = True
WiimoteContinuousScanning = False
WiimoteEnableSpeaker = False
PerfMapDir =
[DSP]
Backend = OpenSLES
CaptureLog = False
DumpAudio = False
DumpAudioSilent = False
DumpUCode = False
EnableJIT = True
Volume = 100
[Debug]
JitBranchOff = False
JitFloatingPointOff = False
JitIntegerOff = False
JitLoadStoreFloatingOff = False
JitLoadStoreOff = False
JitLoadStorePairedOff = False
JitOff = False
JitPairedOff = False
JitSystemRegistersOff = False
[Interface]
ConfirmStop = True
DebugModeEnabled = False
HideCursor = False
OnScreenDisplayMessages = False
PauseOnFocusLost = False
ShowActiveTitle = True
ThemeName = Clean
UseBuiltinTitleDatabase = False
UsePanicHandlers = False
LanguageCode =
[General]
ShowLag = False
ShowFrameCount = False
ISOPaths = 0
RecursiveISOPaths = False
WirelessMac =
[Display]
FullscreenDisplayRes = Auto
Fullscreen = False
RenderToMain = False
RenderWindowXPos = -1
RenderWindowYPos = -1
RenderWindowWidth = 640
RenderWindowHeight = 480
RenderWindowAutoSize = False
KeepWindowOnTop = False
DisableScreenSaver = True
[GameList]
ListDrives = False
ListWad = True
ListElfDol = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListAustralia = True
ListFrance = True
ListGermany = True
ListItaly = True
ListKorea = True
ListNetherlands = True
ListRussia = True
ListSpain = True
ListTaiwan = True
ListWorld = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
ColumnPlatform = True
ColumnBanner = True
ColumnDescription = False
ColumnTitle = True
ColumnNotes = True
ColumnFileName = False
ColumnID = False
ColumnRegion = True
ColumnSize = True
ColumnTags = False
[Movie]
PauseMovie = False
Author =
DumpFrames = False
DumpFramesSilent = False
ShowInputDisplay = False
ShowRTC = False
[Input]
BackgroundInput = False
[FifoPlayer]
LoopReplay = True
[Analytics]
ID =
Enabled = False
PermissionAsked = False
[Network]
SSLDumpRead = False
SSLDumpWrite = False
SSLVerifyCertificates = True
SSLDumpRootCA = False
SSLDumpPeerCert = False
[BluetoothPassthrough]
Enabled = False
VID = -1
PID = -1
LinkKeys =
[USBPassthrough]
Devices =
[AutoUpdate]
UpdateTrack =
[color=#474747]HashOverride =
[/color]
AccurateNaNs = False
AdapterRumble0 = True
AdapterRumble1 = True
AdapterRumble2 = True
AdapterRumble3 = True
AgpCartAPath =
AgpCartBPath =
AudioLatency = 20
AudioStretch = False
AudioStretchMaxLatency = 80
AutoDiscChange = True
BBA_MAC =
CPUCore = 4
CPUThread = True
CustomRTCValue = 0x386d4380
DPL2Decoder = False
DSPHLE = True
EmulationSpeed = 1.00000000
EnableCheats = True
EnableCustomRTC = False
EnableSignatureChecks = True
FPRF = False
Fastmem = True
GFXBackend = Vulkan
GPUDeterminismMode = auto
JITFollowBranch = True
Overclock = 0.300000012
OverclockEnable = False
OverrideGCLang = True
RunCompareClient = False
RunCompareServer = False
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
SelectedLanguage = 3
SerialPort1 = 255
SimulateKonga0 = False
SimulateKonga1 = False
SimulateKonga2 = False
SimulateKonga3 = False
SkipIPL = True
SlotA = 8
SlotB = 255
SyncGPU = False
SyncGpuMaxDistance = 200000
SyncGpuMinDistance = -200000
SyncGpuOverclock = 1.00000000
SyncOnSkipIdle = False
TimingVariance = 40
WiiKeyboard = False
WiiSDCard = True
WiimoteContinuousScanning = False
WiimoteEnableSpeaker = False
PerfMapDir =
[DSP]
Backend = OpenSLES
CaptureLog = False
DumpAudio = False
DumpAudioSilent = False
DumpUCode = False
EnableJIT = True
Volume = 100
[Debug]
JitBranchOff = False
JitFloatingPointOff = False
JitIntegerOff = False
JitLoadStoreFloatingOff = False
JitLoadStoreOff = False
JitLoadStorePairedOff = False
JitOff = False
JitPairedOff = False
JitSystemRegistersOff = False
[Interface]
ConfirmStop = True
DebugModeEnabled = False
HideCursor = False
OnScreenDisplayMessages = False
PauseOnFocusLost = False
ShowActiveTitle = True
ThemeName = Clean
UseBuiltinTitleDatabase = False
UsePanicHandlers = False
LanguageCode =
[General]
ShowLag = False
ShowFrameCount = False
ISOPaths = 0
RecursiveISOPaths = False
WirelessMac =
[Display]
FullscreenDisplayRes = Auto
Fullscreen = False
RenderToMain = False
RenderWindowXPos = -1
RenderWindowYPos = -1
RenderWindowWidth = 640
RenderWindowHeight = 480
RenderWindowAutoSize = False
KeepWindowOnTop = False
DisableScreenSaver = True
[GameList]
ListDrives = False
ListWad = True
ListElfDol = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListAustralia = True
ListFrance = True
ListGermany = True
ListItaly = True
ListKorea = True
ListNetherlands = True
ListRussia = True
ListSpain = True
ListTaiwan = True
ListWorld = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
ColumnPlatform = True
ColumnBanner = True
ColumnDescription = False
ColumnTitle = True
ColumnNotes = True
ColumnFileName = False
ColumnID = False
ColumnRegion = True
ColumnSize = True
ColumnTags = False
[Movie]
PauseMovie = False
Author =
DumpFrames = False
DumpFramesSilent = False
ShowInputDisplay = False
ShowRTC = False
[Input]
BackgroundInput = False
[FifoPlayer]
LoopReplay = True
[Analytics]
ID =
Enabled = False
PermissionAsked = False
[Network]
SSLDumpRead = False
SSLDumpWrite = False
SSLVerifyCertificates = True
SSLDumpRootCA = False
SSLDumpPeerCert = False
[BluetoothPassthrough]
Enabled = False
VID = -1
PID = -1
LinkKeys =
[USBPassthrough]
Devices =
[AutoUpdate]
UpdateTrack =
[color=#474747]HashOverride =
It works for most games, in some you need to tweak the emulated cpu speed to get better fps and in RE series deactivate few hacks to avoid black screens, if you use gpu texture decoding with Vulcan it crashes the games all the time and it causes graphical issues on open gl on the majority of them anyways.
The only ones that can't manage to make them work at 100% are Def jam figth for NY wich is so slow to play, F Zero GX that works at 50-60 fps but in the countdown at the race start the fps drops a lot while the race is fine, both Mario's galaxy are a bit tricky because you need to activate and deactivate "skip access from cpu" constantly in order to get nice fps and make the pointer work properly, in metroid prime 2 you need to do this aswell to scan objects but with "store efb copies to texture only" instead and in the last story can't get rid of the known graphic bug even deactivating "Store efb copies to texture only" like the wiki suggests.
Later I'll try to share some vids if could be helfull.