(12-03-2018, 04:00 AM)argadelfinen Wrote: [ -> ]Precision, if by that you mean emulation accuracy, means whether things work fine, if by that you mean the game runs correctly. I don't think you can “look beyond” that.
Continue to be blind, but that's okay.
Peace.
(12-03-2018, 03:44 AM)stizzo Wrote: [ -> ]If you go beyond words and stupid precision / dazzling speed, you will read a lot of coherence instead.
To the end user, he does not matter if it is more precise or faster.
Instead, for the end user, he cares that everything works fine.
Yeah everything works “fine” until he tries to use the pictobox in wind waker and it crashes. Or the number of other games that require EFB to Ram to work correctly.
Meh, don't bother.
If people want to use a bunch of hacks to make their games run "better", that's fine. We don't have to support them, and the fork maintainer has been very helpful and changed their build string to make it obvious when a support request is using this fork.
Using an Galaxy S8+ SD835 (2017)
Not sure if this went under the radar, or if anyone knows about this but...
[
attachment=17625]
Good stuff.
Now I have no reason to use the official build whatsoever, as it has been uninstalled and completely erased my from phone lol.
Edit: here's another image
[
attachment=17626]
It's almost at full speed, maybe in a couple of months when the S10 comes out.
Do you know how to fix this brightness issue in Sonic Colors?
[
attachment=17627]
Game darker than normal.
It might also just be buggy drivers, but since I know everyone is using this build, I'm happy to be assisted here instead... and since I'm using your fork utinsel.
It's really annoying when the people that know what they're doing are respectful and it's the users who think they know everything and call the official builds trashy. This build has slight modifications that compromise various parts of the emulator that people with actually working drivers may not want.
TheGamerPro Wrote:It's almost at full speed, maybe in a couple of months when the S10 comes out.
Hoping that the hardware is not buggy, the drivers are not buggy and with a decent operating system.
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Fullspeed in Realtime (60/60/100), with standard settings, Jit Branch disabled and with FXAA Shader inside.
@JMC47,
We do not want to offend anyone, but there are facts, not words.
So, if I'm getting this correctly, the main benefits of this branch right now are that it has a few older hacks enabled (that admittedly are a short term solution to graphics issues brought on by driver issues) and the JIT Branching feature appears to have issues with the ARM JIT, so it's been disabled.
Am I missing anything? Not trying to seem like I'm talking down about it, as this is just a personal build that's being used for testing, but I'm wondering how much work it'd take to fix those issues for real. The JIT Branching thing is a serious bug and disabling it isn't an option on master - we have to fix it.
(12-03-2018, 09:18 AM)JMC47 Wrote: [ -> ]Am I missing anything?
Optimization.
Jit Branch Enabled. (RealTime 60/60/100)
Optimization is not a feature. There are changes that makes it faster. If you can describe what optimizations it has, then that's more interesting. There are some shader math changes, but, they are uncommented and there's no way to tell what they actually do.
Also, the way you said "facts" is really funny to me, because there are more facts about this branch I could bring up, too. I wasn't trying to disrespect what it does. The creator behind the branch has submitted changes to master too, so it's not like someone just leeching with no intention to give back. Some of these changes aren't suitable for master, we know that, that's fine. There is a place for various hacks in branches and that's fine, it helps make the games more playable right now and makes people happy. But branches also see less testing, tend to have more bugs, and aren't for everyone. The users only supporting a branch like this are doing more harm than good to Android, as this branch is 99.99% Dolphin and .01% branch. It's in everyone's best interest to implement the reasonable changes from this into master and let the branch keep the hacks we find untenable. In that way, everyone wins. Master benefits through the experimentation and ideas of the branch, and users get to test more features right now.
But I take exception when everyone is trash talking master in this thread. And since this is the Dolphin forums, I feel like a certain level of respect toward the emulator that makes branches like this possible should be held.