Dolphin, the GameCube and Wii emulator - Forums

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(11-21-2018, 01:06 PM)ROUNAK Wrote: [ -> ]Weihuoya bro can you add exclusive features from Ishiruka fork on android!
what features?
Ah yes, add features from a build that mostly does D3D stuff to the Android builds. Great idea.
Hmmm.. the optimization alredy exist and: Defer EFB Copies to RAM.

Another interesting feature, it could be the Tesselation mode.
there is a annoying issue in wii game, use wii remote IR and wii remote Shake in same time, wii remote IR will change to opposite direction, like IR move to left but game pointer move to right.
this change will saved in game data and can't get correct anymore.
Does anybody know this?
Sometimes it happens to me too, just delete the old wiimote.ini, it will recreate at the next start of the game, if that's what I understand.

I suggest a workaround.

The option to load a personalized wiimote.ini for each game.

Some games, they need IR, Swing and Shake, in order to be fully played.

Example, Tomb Raider Anniversary and Prince Of Persia: Forgotten Sands.

The most complete controller (in touchscreen) is the classic (buttons and joysticks configurable at will).
(11-21-2018, 11:27 PM)weihuoya Wrote: [ -> ]there is a annoying issue in wii game, use wii remote IR and wii remote Shake in same time, wii remote IR will change to opposite direction, like IR move to left but game pointer move to right.
this change will saved in game data and can't get correct anymore.
Does anybody know this?

that happens to me sometimes with PC version but just delete the configurations (WiiMoteNew.ini) fixed the problem.
New build!
Touchscreen now emulates IR unless I'm a late boi
9155MMJ;

Performance Ok,

Touch IR Nice!

Edit: ok, in Tomb Raider Legend there is a bug when I change with swing, shake, etc in joystick settings.

All the IR axes are inverted.

Edit2: in Prince of Persia: Forgotten Sands, the sword is used only once, with the subsequent swipe nothing happens. (the combos do not happen)

Edit3: IMPORTANT!: the buttons, pad and joystick are no longer usable at the same time.

Example: Tomb Raider Legend; forward joystick + pad down + jump (combo evolutions in air and ground changes)

Another example: Sin & Punishment 2 - SotS; the shot no longer works if the button is superimposed on the joystick (or vice versa).

PS: the problems started with traditional builds.
(11-23-2018, 06:50 AM)stizzo Wrote: [ -> ]9155MMJ;

Performance Ok,

Touch IR Nice!

Edit: ok, in Tomb Raider Legend there is a bug when I change with swing, shake, etc in joystick settings.

All the IR axes are inverted.

Edit2: in Prince of Persia: Forgotten Sands, the sword is used only once, with the subsequent swipe nothing happens. (the combos do not happen)

Edit3: IMPORTANT!: the buttons, pad and joystick are no longer usable at the same time.

Example: Tomb Raider Legend; forward joystick + pad down + jump (combo evolutions in air and ground changes)

Another example: Sin & Punishment 2 - SotS; the shot no longer works if the button is superimposed on the joystick (or vice versa).

PS: the problems started with traditional builds.

Thangks a lot.

has no idea about IR inverted. it's weird. use IR and other wii motions at same time, IR will invert.

Prince of Persia: Forgotten Sands, swing is a little complicated, so the emulate is not correct.


[color=#434343]Can't buttons, pad and joystick be pressed at the same time? or something?[/color]
there is a "Hotkeys/Upright Toggle" hotkeys, it temporarily modify the Wii Remote orientation.