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Not problem.
(11-05-2018, 05:21 PM)weihuoya Wrote: [ -> ]haven't test on android P, and vulkan can't work on android p.
what game did you play? use opengl backend?

yeap default everything opengl, Mario Galaxy I don't know the master works pretty fine with OpenGL ofc


I roll back to Oreo 8.1, game loads pretty fine, stable 60 FPS with OpenGL & Vulkan too..
But there are many things I cannot understand, some games include Mario Galaxy.


Example Sync On Skip Idle.. Slow Down Games. I notice this Settings Affect Mostly Wii Games, If I disable this Setting Game Return to Normal 60 FPS.
This cause because  process GPU events need more time to calculate for Wii Games?
Also If you Enable at the same time Skip EFB Access from CPU with Sync On Skip Idle Enable FPS returns to Normal Stable 60FPS

Something else..What Exactly does JIT Follow Branch? Hows that affect Performance, Disable or Enable I have the same Results..

At least in my case, for the report the Device is OnePlus6 Oreo 8.1
(10-17-2018, 11:24 PM)weihuoya Wrote: [ -> ]I'm not experienced programmer, and I made minor changes in my spare time. hope you like it.

I would like to use your build on Nvidia ShieldTV with gamepads.

How can I remove icons of gamepad buttons from the screen?
It looks like second gamepad as a wiimote doesn't work (only 1 gamepad as a wiimote). Can you check it please? (looks like it was bad iso, no problems with other isos)
(11-05-2018, 11:37 PM)BlackAngel Wrote: [ -> ]I roll back to Oreo 8.1, game loads pretty fine, stable 60 FPS with OpenGL & Vulkan too..

Something else..What Exactly does JIT Follow Branch? Hows that affect Performance, Disable or Enable I have the same Results..

At least in my case, for the report the Device is OnePlus6 Oreo 8.1

https://forums.dolphin-emu.org/Thread-share-my-personal-build-for-android?pid=481151#pid481151

and of course, all the latest news and bug fixes.
Hi guys .. downloaded the last build .and suddenly wii controls emulated by my gamepad wont work even I'f I reset the buttons...used to work with no problem before .no matter how many times I try to re set the buttons..my gamepad works only on gamecube only now ..theres anybody that kniw anything about it? Literally it stop working ..and was working amazing
Is DBZ Budokai Tenkaichi 3 supposed to work with this build ?
(11-08-2018, 08:31 PM)StuDentBR Wrote: [ -> ]Is DBZ Budokai Tenkaichi 3 supposed to work with this build ?
This was legit the first Wii game I tried and it didn't work, not like the game can't already run at full speed on the official build though.

Other games that didn't work were Super Smash bros Project M (So Brawl)

Super Mario Galaxy
New Build!

PS: Recommended; before proceeding to update the old build, delete the data (this will result in a new edit of the keys on the screen, for those who use the touchscreen).

I have got 2-3 frames plus, on Prince of Persia:Forgotten Sands.

PS²: for those who use the old wiimote.ini, proceed to its elimination, restart the emulator, the file will be re-created automatically.

Update:

2018_11_08_18_08_06.mp4
https://www97.zippyshare.com/v/9w0wPAI7/file.html

Prince Of Persia:Forgotten Sands, on Nokia 8 - Android 8.1
Yepp, gamepad doesn't work with the latest 9006 build.


Rayman Origins Wii doesn't start with any of those builds. Looks like it doesn't like something in sysconfig.
What it could be??a aaargh it's so annoying ??cant this be fix?