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I encountered some warning and I can only hear some sound and music from the game but no graphic, only black screen and many warning windows. (See the attachment)

I am running your build on GPD XD Plus with MediaTek MT8176, Android 7.1.2.

Anything I can do to solve this issue?

Thanks!
[attachment=17548]
(11-03-2018, 12:19 AM)Hiko Wrote: [ -> ]I encountered some warning and I can only hear some sound and music from the game but no graphic, only black screen and many warning windows. (See the attachment)

I am running your build on GPD XD Plus with MediaTek MT8176, Android 7.1.2.

Anything I can do to solve this issue?

Thanks!

More or less same as yours..I'm hoping for some advice from those that knows more 
(11-03-2018, 12:19 AM)Hiko Wrote: [ -> ]I encountered some warning and I can only hear some sound and music from the game but no graphic, only black screen and many warning windows. (See the attachment)

I am running your build on GPD XD Plus with MediaTek MT8176, Android 7.1.2.

Anything I can do to solve this issue?

Thanks!

If you attach the file it mentions in the screenshot (in fact all the files in that directory that start with "bad_" would be useful) it may be possible to see what's going on.
(11-03-2018, 03:18 AM)JonnyH Wrote: [ -> ]If you attach the file it mentions in the screenshot (in fact all the files in that directory that start with "bad_" would be useful) it may be possible to see what's going on.

See my screenshot  in few post behind..theres the command line code followed by the error message..is something to do in the source folder about vulkan shader...but I really dont know what to do 
(11-02-2018, 07:11 AM)stizzo Wrote: [ -> ]Thank you Smile

Vulkan*, 2x, FXAA, Nokia 8, Android 8.1

*Vulkan API 1.0.61, Driver version 18.613.1305

Did you use any specific settings to eliminate the audio stutter? My performance is similar to you but the audio is very stuttery/crackly. 
AudioLatency = 1024

BitrateKbps = 2048

PS: for better and balanced performance: Overclock = 0.5
(11-03-2018, 07:09 PM)stizzo Wrote: [ -> ]AudioLatency = 1024

BitrateKbps = 2048

I don't see how this would affect things at all.
Just tried the latest version on github on my Galaxy S9+ Snapdragon 845 and Metroid Prime ran HORRENDOUSLY, chugging at an awful 10-20 FPS, and I had no idea why.

EDIT: On the latest official build, Metroid Prime 1 goes down to ~45 FPS in more open areas, whereas on the latest release of this version, it stays at a constant 20 FPS even on the logos and menus, even with the Override Emulated Clock Speed option disabled.
(11-03-2018, 07:21 PM)JosJuice Wrote: [ -> ]I don't see how this would affect things at all.

look at the video posted earlier, that's a fact.

with the latency setting, there is only a slight delay, but negligible.

with the setting of the bitrate, the videos flow smoothly and without loss of frames.

For this specific game, its ok for me.

My recordings are created with bitrate max 4000-5000, yet they are fluid and detailed.

Do you agree?

Chris Highwind Wrote:Just tried the latest version on github on my Galaxy S9+ Snapdragon 845 and Metroid Prime ran HORRENDOUSLY, chugging at an awful 10-20 FPS, and I had no idea why.

EDIT: On the latest official build, Metroid Prime 1 goes down to ~45 FPS in more open areas, whereas on the latest release of this version, it stays at a constant 20 FPS even on the logos and menus, even with the Override Emulated Clock Speed option disabled.

question;

even with the disabled branch, the downgrade performance persists?

Is the Cheat item disabled? (it may happen, that some ini, is set badly at the start)

the version I currently use with successfully is 5.0-9198 (5.0-8937).
(11-04-2018, 05:56 AM)stizzo Wrote: [ -> ]question;

even with the disabled branch, the downgrade performance persists?

Is the Cheat item disabled? (it may happen, that some ini, is set badly at the start)

the version I currently use with successfully is 5.0-9198 (5.0-8937).

I went back to 5.0-8937, and the performance increased dramatically after clearing the game settings.