(02-05-2019, 02:54 AM)Helios Wrote: [ -> ]In this case it's because your CPU is terrible for emulation in general, regardless of the version of Dolphin you use. OP was running into the overall flaw with RE3 audio despite having a proper CPU. You probably have sound issues in other games like Metroid or Xenoblade as well.
https://dolphin-emu.org/docs/faq/#which-...ould-i-use
https://dolphin-emu.org/docs/faq/#why-do...late-old-c
My cpu os fx8320e oc 4,3mhz it is true that my multiplier has being set back to 200x instead of 250x as I used to run, but did it intentionally in order to bypass the disable EFB / DUal Corre artifacts when using scaling textures on ishirika.
I was able to play re3 normally back win 7.
I wondering is because I set my memory speeds manually and northbridge well bellow 2500X.
The audio is clear, then absolute cut, then clear, then cut, periodically and stable. VSP always 60 if not frozen for a few milisecunds,
I felt that OC would fix it, just wondering if there was no other way around first, feels like 4,3 on my current voltage is somewhat like prime numbers, the cpu give little jumps as if it skipps calculations or lack of power.
My h60 broke after 5 years and my temperatures are well above normal, therefore oc with 1.4v.
If that solve the problem I will report back.
Well trying some oc's mena while, this:
https://www.youtube.com/watch?v=Hapca2CJmG8
is precislly my problem, though do not happen on 5.0(stable)
Unfortunetlly is happening on ishiruka 777(stable)
Dolphin does not worx to perfectlly filter the forced filtering, XbrZ is required along with 10:9 so I can aplly AR Codes to not mess up the widescreen hack "displacement", but with the sound breaking like that is impossible.
Being reading about Uber, altough I feel that on porst like RE3/2 those do not help correct?