Dolphin, the GameCube and Wii emulator - Forums

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On gamecube games it should be easy, as long as all 4 controllers are properly detected, you won't even need to mess with the general plugin config.
On wii games, if they support gamecube controllers, things will work. If they don't, then you'll have to use the wiimote plugin.

orus6

Hello i readen first post but i have a problem.

I use two ps2 pad with superbox 3 adaptator, when i use mario kart double dash i cant' play with my 2 pad in same time :

In CONFIG > gamecub tab, i have : port1 : standar controler, port 2 standart controler

In my dolphin.ini , i have that

SIDevice0 = 150994944
SIDevice1 = 150994944
SIDevice2 = 0
SIDevice3 = 0
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000001
Watchdog = 0x0000000c
GFXPlugin = Plugins/Plugin_VideoOGL.dll
DSPPlugin = Plugins/Plugin_DSP_HLE.dll
Pad1Plugin = Plugins/Plugin_nJoy_SDL.dll
Pad2Plugin = Plugins/Plugin_nJoy_SDL.dll
Pad3Plugin = Plugins/Plugin_nJoy_SDL.dll
Pad4Plugin = Plugins/Plugin_nJoy_SDL.dll




so what is my problem ?

orus6

anyone ?
it's working for nsmb?
nsmb doesn't work with controllers, only with wiimotes, so no

charlesedwin

The same question lies here too.
Is it working for nsmb ?

bryanone1

ummm... hi, total noob here, ummm, to play with my keyboard i setted

[Core]
HLEBios = True
UseDynarec = True
UseDualCore = False
DSPThread = True
SkipIdle = True
LockThreads = True
DefaultGCM =
DVDRoot =
OptimizeQuantizers = True
EnableCheats = False
SelectedLanguage = 0
MemcardA = ./User/GC/MemoryCardA.USA.raw
MemcardB = ./User/GC/MemoryCardB.USA.raw
SlotA = 1
SlotB = 2
SerialPort1 = 0
SIDevice0 = 150994944
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000000
GFXPlugin = Plugins/Plugin_VideoOGL.dll
DSPPlugin = Plugins/Plugin_DSP_HLE.dll
Pad1Plugin = Plugins/Plugin_PadSimple.dll
Pad2Plugin = Plugins/Plugin_PadSimple.dll
Pad3Plugin = Plugins/Plugin_PadSimple.dll
Pad4Plugin = Plugins/Plugin_PadSimple.dll
WiiMote1Plugin =

since according to the tip, Plugin_PadSimple.dll = KB/X360 thingy to play with keyboard

but before i go to play the game, Paper Mario: The Thousand-Year Door, i go to the Plugins config of Dolphin configuration window and the Pad option where KB/X360 thingy should be, it shows it in blank, its nothing there, and when i go to select it, it only shows the nJoy 0.4 by Falcon4ever and the dolphin event pad options...

something must be wrong, and in other 2 computers i tried it and it does show the KB/X360 thing, help please

My computer has:
Processor AMD Athlon ™ II Dual-Core M300 2.00 GHz
RAM: 3.00 GB (2.75 usable or something)
Win32 operative system
Windows 7 Home Basic
Its a portable computer (laptop), HP Pavilion Notebook PC, it doesnt have problems running the game so its not that it cant support the game, i only have problems with the controller, also i have some IL core so i can use Dolphin IL, i also have ALL of the plugins i found in the Internet that actually works, I even did everything according to the Youtube guide on how to config and use Dolphin, that part of the KB was NOT in my config plugin screen.

Forgive my english since i talk spanish

LuisR14

did you update your DirectX?
Hello there, I hope you can help me here since I dont get any answers anywherelse to my problem. I finally got both controllers working. The thing now is the configuration, the first emulated wiimote is working great till I connect the second one, then the D-pad from the first controller wont work anymore. I tried reconnecting and got the d-pad from the first controller working again but the second one would go crazy and the second player wont stop moving.
1st. controller is a Xbox 360 wireless for windows
2nd. controller is a Thrustmaster gamepad.
To configure my gamepads I go to the wiimote tab and emulate 2 wiimotes with nunchuck, then I assign all the buttons I can, (for some reason the xbox 360 controller wont always respond but I can just restart the emulator and that would fix the problem. When I assign the buttons I see something like (PAD:XXX , the Xs are numbers). After doing so I close the program and open my Dolphin.ini which looks like this.
[General]
LastFilename =
GCMPathes = 1
GCMPath0 = D:\Wii games
RecersiveGCMPaths = False
[Interface]
ConfirmStop = False
UsePanicHandlers = True
HideCursor = False
AutoHideCursor = False
Theme = 0
ShowWiimoteLeds = False
ShowWiimoteSpeakers = False
Language = 0
ShowToolbar = True
ShowStatusbar = True
ShowLogWindow = False
ShowConsole = False
[GameList]
ListDrives = False
ListWad = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
[Core]
HLE_BS2 = True
UseDynarec = True
CPUThread = True
DSPThread = True
SkipIdle = True
LockThreads = False
DefaultGCM =
DVDRoot =
Apploader =
OptimizeQuantizers = True
EnableCheats = False
SelectedLanguage = 0
MemcardA =
MemcardB =
SlotA = 1
SlotB = 2
SerialPort1 = 255
SIDevice0 = 150994944
SIDevice1 = 150994944
SIDevice2 = 8
SIDevice3 = 8
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000000
GFXPlugin = Plugins/Plugin_VideoOGL.dll
DSPPlugin = Plugins/Plugin_DSP_HLE.dll
Pad1Plugin = Plugins/Plugin_PadSimple.dll
Pad2Plugin = Plugins/Plugin_DSP_HLE.dll
Pad3Plugin = Plugins/Plugin_Wiimote.dll
Pad4Plugin =
WiiMote1Plugin = Plugins/Plugin_Wiimote.dll

Can somebody see the problem here?, I hope you can help me. The Dolphin version I am using is the 4771 under windows 7 64bit and the game I am trying to play is nsmb
Have a nice day.
This feature is dead now, sorry.
About the bug, get a newer revision.

/Unsticky
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