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RowlaxX

Hello, I know lot of people have compressed Wii NASOS games in order to save hundreds of gigabyte and keep the original game.
But ,decompressing them can take long time...

Can someone make a support of iso.dec please ?

Here you can find the NASOS documentation :
https://gbatemp.net/threads/wii-ultimate...er.452110/

I expect it is possible, thank's !
We currently don't have any plans to add support for this format. The main blocker is that there doesn't seem to be any publicly available documentation for the format or any source code. The format also has some inefficiencies in its design from what I've heard.

RowlaxX

(08-14-2018, 11:55 PM)JosJuice Wrote: [ -> ]We currently don't have any plans to add support for this format. The main blocker is that there doesn't seem to be any publicly available documentation for the format or any source code. The format also has some inefficiencies in its design from what I've heard.

I found something interessting. Here : https://github.com/jonesaaronj/osnis/
(09-01-2018, 08:44 PM)RowlaxX Wrote: [ -> ]I found something interessting. Here : https://github.com/jonesaaronj/osnis/

If you know whose project that is - I'd *strongly* recommend choosing a license. In many (most?) jurisdictions, the default is "can't touch this".
Source code for GC is here:
https://github.com/LedZeppelin68/gcm-nas...nasos_deux

I would also suggest to consider nasos support.
Why? Because redump also supports this format as lossless method to store wii disc imges.

And this is the thread:
http://forum.redump.org/topic/15055/game...s-encoder/