So every time I play Metroid Prime Trilogy this graphical issue occurs about 3mins into gameplay.
I do not have any AR or Gecko codes enabled.
https://youtu.be/QH5kGxVx-QY
Is it still happening in latest dev build? What version of Windows you´re using? What are your graphic settings? (Post screenshots of them).
They are using a dev build.
Look at the XFB settings and unified fullscreen resolution.
For reference, this option is found in Config > General
That looks like a variant of the dualcore desync where the game enters a glitched state and grabs old frames. Maybe I'm wrong, but I just tried Metroid Prime 1 from Trilogy not too long ago for an article.
That happened to me sometimes in Prime 3 when alt-tabbing too much or switching between fullscreen and windowed too fast. The only solution was to make my way to a save point while getting dizzy and restart the game lol
It won't happen in single core. I will keep trying to sell people on single core until it catches on.