(11-29-2009, 01:34 PM)extreme64 Wrote: [ -> ]you still might wanna because alot of functions arn't currently emulated that are needed in some wii games
and just so you guys know im not trying to sound like an ass.
Yes, i guess i will buy it after all
@GorillaMunch
Im not sure if im the only one having this problem but seems i can only load save states once, usually after opening nsmb, if i try to load another savestate the screen will just stay frozen.
it might be a bug. You should probably report it on google code just for the heck of it
All right after a significant struggle I managed to dump my DSP thingies for use with LLE. You say LLE is supposed to fix music and sound effects and whatnot in stuff like Super Paper Mario and Mario Galaxy? What exactly am I doing wrong, then? I put the DSP thingies where LLE says to (sys/GC) and LLE loads up fine with Mario Galaxy, but the sound is totally out of whack and is pretty much just a constant screeching. I fiddled with the config settings but nothing helped.
Until recently, using dsp lle was the only (easy) way to bypass a hang in certain newer games. That's not the case anymore though.
DSP LLE will only have a chance of sounding OK if you have a very fast cpu, and the stars align. ;p
Could you pls. upload also the 64 bit version?
Tahnx
M_C
why don't you just compile it yourself?
Sounds easy to you, but not all people have the "know-how".
And thus, we must spoon feed them.

why spend money on a mac book when you can just turn a laptop into a hackintosh?
yeah , my laptop with a celeron processor at 1.2 Ghz + 512 Mb + 20 Gb of HDD would run awesome with macosx