(05-29-2018, 11:18 AM)Helios Wrote: [ -> ]which driver version
https://play.google.com/store/apps/details?id=nl.svdree.glesinfo&hl=en_US
[Configs]
Config id: 1
Color: R5G6B5
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 41
Color: R5G5B5A1
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 45
Color: R4G4B4A4
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 4
Color: R5G6B5
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 44
Color: R5G5B5A1
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 48
Color: R4G4B4A4
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 2
Color: R5G6B5
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 42
Color: R5G5B5A1
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 46
Color: R4G4B4A4
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 3
Color: R5G6B5
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 43
Color: R5G5B5A1
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 47
Color: R4G4B4A4
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 13
Color: R5G6B5
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 16
Color: R5G6B5
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 14
Color: R5G6B5
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 15
Color: R5G6B5
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 25
Color: R5G6B5
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 28
Color: R5G6B5
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 26
Color: R5G6B5
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 27
Color: R5G6B5
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 5
Color: R8G8B8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 37
Color: R8G8B8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 8
Color: R8G8B8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 40
Color: R8G8B8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 6
Color: R8G8B8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 38
Color: R8G8B8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 7
Color: R8G8B8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 39
Color: R8G8B8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 17
Color: R8G8B8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 20
Color: R8G8B8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 18
Color: R8G8B8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 19
Color: R8G8B8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 29
Color: R8G8B8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 32
Color: R8G8B8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 30
Color: R8G8B8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 31
Color: R8G8B8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 9
Color: R8G8B8A8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 12
Color: R8G8B8A8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 10
Color: R8G8B8A8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 11
Color: R8G8B8A8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 21
Color: R8G8B8A8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 24
Color: R8G8B8A8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 22
Color: R8G8B8A8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 23
Color: R8G8B8A8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 2
Config id: 33
Color: R8G8B8A8
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 36
Color: R8G8B8A8
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 34
Color: R8G8B8A8
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 35
Color: R8G8B8A8
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: 1 Samples: 4
Config id: 49
Color: R16G16B16A16
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 52
Color: R16G16B16A16
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 50
Color: R16G16B16A16
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 51
Color: R16G16B16A16
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: -
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 65
Color: R10G10B10A2
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 68
Color: R10G10B10A2
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 66
Color: R10G10B10A2
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 67
Color: R10G10B10A2
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 53
Color: -
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 57
Color: -
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 61
Color: -
Depth: - Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 56
Color: -
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 60
Color: -
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 64
Color: -
Depth: - Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 54
Color: -
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 58
Color: -
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 62
Color: -
Depth: 16 Stencil: -
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 55
Color: -
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 59
Color: -
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
Config id: 63
Color: -
Depth: 24 Stencil: 8
Renderable type: GL-ES1, GL-ES2, GL-ES3
Caveat: Non-conformant
Surface type: Window, PBuffer
Sample buffer: - Samples: -
[EGL]
Vendor: Android
Version: 1.4 Android META-EGL
Extensions:
EGL_KHR_reusable_sync
EGL_EXT_create_context_robustness
EGL_EXT_protected_content
EGL_KHR_surfaceless_context
EGL_KHR_no_config_context
EGL_ANDROID_get_native_client_buffer
EGL_ANDROID_presentation_time
EGL_KHR_gl_texture_2D_image
EGL_ANDROID_recordable
EGL_KHR_fence_sync
EGL_KHR_gl_texture_3D_image
EGL_KHR_create_context_no_error
EGL_KHR_gl_renderbuffer_image
EGL_ANDROID_get_frame_timestamps
EGL_KHR_create_context
EGL_KHR_wait_sync
EGL_ANDROID_image_native_buffer
EGL_ANDROID_front_buffer_auto_refresh
EGL_KHR_swap_buffers_with_damage
EGL_EXT_pixel_format_float
EGL_KHR_get_all_proc_addresses
EGL_KHR_partial_update
EGL_KHR_gl_colorspace
EGL_KHR_image
EGL_KHR_image_base
EGL_KHR_lock_surface
EGL_KHR_mutable_render_buffer
EGL_IMG_context_priority
EGL_KHR_gl_texture_cubemap_image
EGL_EXT_yuv_surface
[OpenGL-ES 1.x]
Vendor: Qualcomm
Version: OpenGL ES-CM 1.1
Renderer: Adreno 540
Max. lights: 8
Max. texture size: 16384
Max. texture units: 2
Subpixel bits: 2
Extensions:
GL_EXT_debug_marker
GL_AMD_compressed_ATC_texture
GL_AMD_performance_monitor
GL_APPLE_texture_2D_limited_npot
GL_ARB_vertex_buffer_object
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_type_2_10_10_10_REV
GL_OES_blend_equation_separate
GL_OES_blend_func_separate
GL_OES_blend_subtract
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_compressed_paletted_texture
GL_OES_depth_texture
GL_OES_depth24
GL_OES_draw_texture
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_framebuffer_object
GL_OES_matrix_palette
GL_OES_packed_depth_stencil
GL_OES_point_size_array
GL_OES_point_sprite
GL_OES_read_format
GL_OES_rgb8_rgba8
GL_OES_stencil_wrap
GL_OES_texture_cube_map
GL_OES_texture_env_crossbar
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_texture_mirrored_repeat
GL_QCOM_extended_get
GL_QCOM_tiled_rendering
[OpenGL-ES 2.x]
Vendor: Qualcomm
Version: OpenGL ES 3.2 V@251.0 (GIT@547d238, Ida6448821d) (Date:11/02/17)
Renderer: Adreno 540
GLSL version: OpenGL ES GLSL ES 3.20
Max. fragment uniform vectors: 256
Max. vertex uniform vectors: 256
Max. varying vectors: 31
Max. vertex attributes: 32
Max. render buffer size: 16384
Max. texture units: 16
Max. combined texture units: 96
Max. cube map texture size: 16384
Max. texture size: 16384
Max. vertex texture units: 16
Max. viewport dimensions: 16384 x 16384
Shader compiler: yes
Subpixel bits: 4
Extensions:
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_vertex_half_float
GL_OES_framebuffer_object
GL_OES_rgb8_rgba8
GL_OES_compressed_ETC1_RGB8_texture
GL_AMD_compressed_ATC_texture
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_hdr
GL_OES_texture_compression_astc
GL_OES_texture_npot
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_OES_texture_3D
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_QCOM_alpha_test
GL_OES_depth24
GL_OES_packed_depth_stencil
GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_EXT_sRGB
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_texture_sRGB_decode
GL_OES_element_index_uint
GL_EXT_copy_image
GL_EXT_geometry_shader
GL_EXT_tessellation_shader
GL_OES_texture_stencil8
GL_EXT_shader_io_blocks
GL_OES_shader_image_atomic
GL_OES_sample_variables
GL_EXT_texture_border_clamp
GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2
GL_OES_shader_multisample_interpolation
GL_EXT_texture_cube_map_array
GL_EXT_draw_buffers_indexed
GL_EXT_gpu_shader5
GL_EXT_robustness
GL_EXT_texture_buffer
GL_EXT_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_OES_texture_storage_multisample_2d_array
GL_OES_sample_shading
GL_OES_get_program_binary
GL_EXT_debug_label
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_QCOM_tiled_rendering
GL_ANDROID_extension_pack_es31a
GL_EXT_primitive_bounding_box
GL_OES_standard_derivatives
GL_OES_vertex_array_object
GL_EXT_disjoint_timer_query
GL_KHR_debug
GL_EXT_YUV_target
GL_EXT_sRGB_write_control
GL_EXT_texture_norm16
GL_EXT_discard_framebuffer
GL_OES_surfaceless_context
GL_OVR_multiview
GL_OVR_multiview2
GL_EXT_texture_sRGB_R8
GL_KHR_no_error
GL_EXT_debug_marker
GL_OES_EGL_image_external_essl3
GL_OVR_multiview_multisampled_render_to_texture
GL_EXT_buffer_storage
GL_EXT_external_buffer
GL_EXT_blit_framebuffer_params
GL_EXT_clip_cull_distance
GL_EXT_protected_textures
GL_EXT_shader_non_constant_global_initializers
GL_QCOM_framebuffer_foveated
GL_QCOM_shader_framebuffer_fetch_noncoherent
GL_EXT_EGL_image_array
GL_NV_shader_noperspective_interpolation