06-01-2009, 04:21 AM
06-09-2009, 09:05 AM
Hello.The version is PAL
In the ultimate revision 3377,the game is PLAYABLE!!!
The game runs in good speed!!30-21 to 30fps.
In the ultimate revision 3377,the game is PLAYABLE!!!
The game runs in good speed!!30-21 to 30fps.
64ice
06-22-2009, 07:27 AM
hi, i've tried your config for madworld but i've always black 3D
could you put your game properties ? i've tried a lot of different thing but the result is badder but never better 
i've deleted all dolphin and reextract it and now it's ok
could you put your game properties ? i've tried a lot of different thing but the result is badder but never better 
i've deleted all dolphin and reextract it and now it's ok

08-23-2009, 04:01 PM
MadWorld (PAL) finally works perfectly using R 4034. I had some heavy model problems (menus were black, Jack was invisible except for his chainsaw glove) under 3971, they're gone now.
One problem remains: it's unplayable without a WiiMote 'cause I can't get past the "Swing the WiiMote to the left" screen since I can't swing it to the left using a gamepad (or at least I didn't find a proper option in the config menu) ...
EDIT: Oh, besides, I'm using the standard config - no changes whatsoever. I just had to disable "Lock threads to core" 'cause if its active Dolphin would always give me the "Failed to grab 1GB of contiguous memory" error (which is actually impossible, I got 6 GB of RAM...).
One problem remains: it's unplayable without a WiiMote 'cause I can't get past the "Swing the WiiMote to the left" screen since I can't swing it to the left using a gamepad (or at least I didn't find a proper option in the config menu) ...
EDIT: Oh, besides, I'm using the standard config - no changes whatsoever. I just had to disable "Lock threads to core" 'cause if its active Dolphin would always give me the "Failed to grab 1GB of contiguous memory" error (which is actually impossible, I got 6 GB of RAM...).
08-24-2009, 01:07 AM
Ah, yeah I assume your Wiimote that came with your Wii broke, eh LiquidSnakE? I hate when that happens.
08-24-2009, 03:49 AM
with K&M,this game is working good?
08-24-2009, 05:06 AM
Nope, most of the movements require real Wiimote
09-13-2009, 11:17 AM
Hi there,
I don't know if it's just me going mad and expecting more that what I should or if this is a common problem, but when I play Madworld, I tend to get a rather blurry look to it. Which is strange in contrast to the HUD and the onomatopoeia text which are so crisp.
![[Image: RZZP8P-1.png]](http://i744.photobucket.com/albums/xx81/Old_Man_Teze/RZZP8P-1.png)
Is this normal or is it fixable?
Cheers!
I don't know if it's just me going mad and expecting more that what I should or if this is a common problem, but when I play Madworld, I tend to get a rather blurry look to it. Which is strange in contrast to the HUD and the onomatopoeia text which are so crisp.
![[Image: RZZP8P-1.png]](http://i744.photobucket.com/albums/xx81/Old_Man_Teze/RZZP8P-1.png)
Is this normal or is it fixable?
Cheers!
09-20-2009, 08:19 PM
I have the same problem. It looks to blurry just like to you. Hope it to be fixed.
12-21-2009, 10:06 PM
Hi,
Can anyone post a decent config for dx plugin ?
I barely reach 20fps (NTSC, should be caps at 30, right ?), on my Q6600&8800GT.
Thx.
Can anyone post a decent config for dx plugin ?
I barely reach 20fps (NTSC, should be caps at 30, right ?), on my Q6600&8800GT.
Thx.
![[Image: rzze8p4.th.png]](http://img293.imageshack.us/img293/8884/rzze8p4.th.png)
![[Image: rzze8p6.th.png]](http://img293.imageshack.us/img293/4365/rzze8p6.th.png)