I have a problem (maybe not me one) with DirectX. My graphics card doesn't support OpenGL 3.0, only DirectX. And when I trying to change render mode to DirectX 11, I can see message "Failed to create IDXGIFactory object". Anyone please help me. (I have installed DirectX runtime, .NET Framework 4.7 and latest graphics drivers).
I think we actually require a D3D11 compatible GPU instead of just D3D10 + stuff now and yours doesn't make the cut.
EDIT: Are you using the latest development build?
(04-28-2018, 01:27 AM)Helios Wrote: [ -> ]I think we actually require a D3D11 compatible GPU instead of just D3D10 + stuff now and yours doesn't make the cut.
I can't upgrade my video card because I have a laptop.
(04-28-2018, 01:27 AM)Helios Wrote: [ -> ]I think we actually require a D3D11 compatible GPU instead of just D3D10 + stuff now and yours doesn't make the cut.
EDIT: Are you using the latest development build?
Yes, I use latest dev build.
You're out of luck then. Your system is far, far too old to run Dolphin.
Even if the GPU wasn't an issue, your CPU is too old and slow.
(04-28-2018, 02:19 AM)Helios Wrote: [ -> ]You're out of luck then. Your system is far, far too old to run Dolphin.
Even if the GPU wasn't an issue, your CPU is too old and slow.
Can you please just add D3D9 and Direct3D 10.0 (not 10.1) support? Because in Ishiiruka and older Dolphin versions with D3D9 backend it worked fine.
(04-28-2018, 02:36 AM)Shonumi Wrote: [ -> ]D3D9 support is not going to happen. We got rid of it for a reason: https://dolphin-emu.org/blog/2013/10/12/d3d9-why-its-not-part-dolphins-future/
Even if D3D9 works in Ishiiruka, that's because Tino did a lot of workarounds (i.e. hacks) to fix a bunch of shortcomings with that API. That's something the Dolphin devs have been actively moving away from for years.
In that case, can you make D3D 10.0 (not 10.1) support?
Doesn´t happen to me on 5.0-7092. Using HD3000.