Dolphin, the GameCube and Wii emulator - Forums

Full Version: can ́t create opengl renderer.
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I'm using the 4596 version. I think it's better but the problem is not solved yet. The emulator starts loading the game but the game never starts. I can only see a black screen and at the top appears "..Loading..".

MarioMadness

Hint Hint ** Update Your Video card And DirectX9 **
is the play button still in the play position or does it have the pause symbol
(11-24-2009, 03:03 PM)ugoo Wrote: [ -> ]is the play button still in the play position or does it have the pause symbol

It has the pause symbol. It should be running. no?
Any other idea? Do i have to configure something in special?
what are your settings and what game is this
Game: The Legend of Zelda: Twilight Princess

Settings:

General:
Basic settings
Dual Core Enabled
Enable Idle Skipping Enabled

Advanced Settings
HLE the IPL Enabled
JIT Recompiler Enabled
Lock threads to cores Enabled
Optimize Quantifiers Enabled
DSP on thread Enabled

Theme
Boomy Enabled

Plugins
Graphics: Dolphin Sowtware Renderer
DSP: Dolphin DSP-HLE Plugin
why are you using software Renderer plugin

here are my settings

settings:

Dual Core: On
Idle Skipping: On
Unlimited Jit Cache: Off
Enable Cheats: On

All Advanced Settings: On
Watchdog: 20
Framelimit: Auto
Progressive Scan: Off
Eur60 Mode (PAL6): On

DX9 Plugin Config:
Safe Texture Cache: Off
EFB to CPU: On
4:3 Window Size
Windowed Resolution: 800 x 600
Fullscreen Resolution: Same
16x anisotropy: On
Everything else Off

DSP-HLE config:
Enable HLE: On
Enable DTK: On
Audio throttle: Off
RE0 audio fix: Off
DSound

and Bleach vs Crusade Projection Hack (but that's not necessary i only use it cause i dislike the bloom effects in Twilight Princess)
enable idle skipping and use dx9 plugin.
he already has idle skipping enabled doesn't he but im not sure why he is using the software renderer
What rev are you using ugo? Because my rev does not have the DX9 plug in. I also want to remind you I have DirectX 10. Thank you
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