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Full Version: Dolphin crash after cut-scene etc
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Dipman

Hi, I'm pretty new to the GC emulator, and I have a problem with Dolphin.

I'm playing The Legend of Zelda: The Wind Waker, the game runs perfect, and flawless. But sometimes, the emulator chrashes, after I walk through a door or after a cut-scene. This is really annoying, since the game doesn't save when it chrashes.

I don't get an error-code or anything, but the standard "dolphin.exe stopped working" windows error (attached picture) I run vista 64bit by the way. And I've enabled duocore, I've heard that can cause problems, but I sure hope it's not that, because without duocore the game does not work flawless..

EDIT: I've tried it without duocore too now, and I get the same error eventually Confused this is getting really frustrating

Anyone have any experience with this problem? I've a pretty decent computer, and I used this manual on my settings (http://www.youtube.com/watch?v=duoDTjgJNwU)

Thanks in advance Smile
What is the revision you use? Also post your PC specifications and Dolphin settings you use.

Dipman

pc:
Processor: Intel Core 2 Duo CPU E8400 3.00 GHz
RAM: 4,00 GB
Video card: NVIDIA Geforce 8800 GT ( 1 gb memory)

I've enabled duo core, disabled Idle Skipping, Optimize Quantizers and Panic Handlers.
on my graphics settings: enabled fullscreen, disabled native. Internal Resolution: 1680x1050.

Any thoughts?
Check "use panic handlers" and see if you get any error or something

I am bored of say this , this option should be "on" by default

Dipman

(11-23-2009, 05:16 AM)James333 Wrote: [ -> ]Check "use panic handlers" and see if you get any error or something

I am bored of say this , this option should be "on" by default

I tried this out, and got this:

ERROR: Trying to compile at 0. LR=8024a09c

Anyone familiar with this error?