Dolphin, the GameCube and Wii emulator - Forums

Full Version: Gecko F6 code bug
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I found a bug on version 5.0-6243 that causes Dolphin to crash if a 4 byte scanning code (aka (If) Search, Set Pointer gecko code) is used before running the game with it on. Here's the code I used for Spyro: A Hero's Tail that stopped it from running the game and crashing Dolphin instead:

Code:
$Always Glow in the Dark Spyro (NTSC-U)
F6000002 80008180
801D0028 70091000
40820008 39600000
1000000F 00000001
140000A8 60000000
140000B8 60000000
E0000000 80008080
Same here. Bug was introduced in build 6190

F6000001 80008180
FFE02090 3BC00000
D2000000 00000004
3DC03FAA 61CE0000
91C20064 C2620064
EFF30132 39C00000
60000000 00000000
E0000000 80008000

This code makes mp8 crash at boot on 6190 build and newer.