I want to know what is the Best Dolphin Android version that support correctly and smoothly vulkan.
I hear about 5.0-16xx or something like this(?)
Because the lastest version don't work well with vulkan, only openGl
I have Xiaomi mi6. (Snapdragon 835)
Vulkan has always been pretty broken on Android
Most android drivers are so broken with vulkan I can't really recommend a single device or version that actually works with most things...
Just use OpenGL for now, and the latest -dev version "should" be the best (with the caveat of "GPU driver bugs are unpredictable")
Alternatively, play Dolphin on an OS that isn't trash
(01-21-2018, 11:44 AM)dnyarm Wrote: [ -> ]I want to know what is the Best Dolphin Android version that support correctly and smoothly vulkan.
I hear about 5.0-16xx or something like this(?)
Because the lastest version don't work well with vulkan, only openGl
I have Xiaomi mi6. (Snapdragon 835)
This 5.0-16xx is extremely old now and the dual source blending hack has already been fixed with the latest versions.
If the Vulkan drivers even get updated on android devices then we may one day have full Vulkan support but it doesn't look like Oreo is a savior in this regard
(01-21-2018, 01:43 PM)cruise871 Wrote: [ -> ]This 5.0-16xx is extremely old now and the dual source blending hack has already been fixed with the latest versions.
If the Vulkan drivers even get updated on android devices then we may one day have full Vulkan support but it doesn't look like Oreo is a savior in this regard
Sorry but now I have Dolphin 5.0-1626 (vulkan) and works better that latest versions(openGl) , better stability and smoothest gameplay... So because of that I post the tread , to find other better version or something experiences... But I can say That 5.0-16xx works better because vulkan works well in this version
I have Miui 7.1.1
(01-21-2018, 01:43 PM)cruise871 Wrote: [ -> ]If the Vulkan drivers even get updated on android devices then we may one day have full Vulkan support
They updated periodically though still having same issues with shaders. No one yet debugged nor reported it to vendors, likely it'll stay the same regardless of the drivers revision. Also I haven't seen api version that was higher than 1.0.49 on Android (actual 1.0.68)
I have some Bugs in menu with 5.0-1626 but in-game works great with vulkan option, better than opengl
(01-22-2018, 05:04 AM)zxcvbad Wrote: [ -> ]No one yet debugged nor reported it to vendors, likely it'll stay the same regardless of the drivers revision.
Reporting bugs to mobile vendors is pointless. It may be fixed in new devices in a year or two. Even on the desktop, 3 to 6 months is a common delay.
(01-22-2018, 05:42 PM)degasus Wrote: [ -> ]Reporting bugs to mobile vendors is pointless. It may be fixed in new devices in a year or two. Even on the desktop, 3 to 6 months is a common delay.
Well it's not entirely pointless, in most cases they raised them so it gets fixed eventually (release cycle is long, true) problem is that you always need to write an example, otherwise they won't even look at it. "Get this build + open source .dol + set backend to Vulkan" never worked, example is a requirement