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Full Version: [Build 5968+] New issues with Vulkan
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Hi folks,

Recently I got new issues with the newest development builds for Windows x64. I know, those builds are not supposed to be very stable, but I use them for only one reason: Vulkan support.

Until recently, it worked perfectly well on my laptop (Windows 10 x64, Intel i7-5700HQ @3.5GHz, nVidia GTX970M), much better than DirectX 11. But starting from build 6092, 2 issues showed up :
  • Loading GameCube BIOS (to show the main menu or simply when starting a game) makes Dolphin instantly crash. Doesn't happen with DirectX 11
  • On some games (like TimeSplitters 2 or Future Perfect), emulators bugs with message "Failed to send command buffers", sent in an infinite loop. Can only close the emulator through Window's task manager

I don't know if you were already aware of these issues, but there you go. By the way, have you an idea of the last development build that has not those issues (I really like the Vulkan support)?
Try bisecting the Dolphin builds to figure out which build caused the issue
Ok I'll try this. This is gonna take a little while, as I do not remember clearly which one I was using before 6092...

Edit: Found it, apparently it happened since Build 5968. I've tested it only for the first issue, trying to load PAL GameCube BIOS.
Edit 2 : Same build for the second issue. Everything run flawlessly on build 5951...

I'm staying on this build for now. Don't hesitate to ping me if you have anything new on this or want some logs or tests concerning this issues...
can you file an issue report here?: https://bugs.dolphin-emu.org/projects/em...acker_id=1

thanks for doing a bisect.
OK, there you go: https://bugs.dolphin-emu.org/issues/10747

(Btw, I know I'm off-topic, but is there any way to change my pseudonym here?)
(12-30-2017, 10:56 AM)Bugmenot97 Wrote: [ -> ](Btw, I know I'm off-topic, but is there any way to change my pseudonym here?)

Yes, if you ask an admin, like Shonumi or MayImilae.
https://github.com/dolphin-emu/dolphin/pull/6246 should hopefully fix these issues. I haven't tested the above two cases specifically, but I suspect the bugs are related.
Roger, I'll test that. Sorry for the late reply, I was away for a while...

Edit : I confirm, both issues fixed. good work!