Dolphin, the GameCube and Wii emulator - Forums

Full Version: Is there anything "big" left for dolphin to accomplish?
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Ubershaders was a huge feature release, followed by hybrid XFB.

Obviously there are many small game issues to resolve, etc., but in terms of "the next big thing", what would that be for dolphin?

Are there any further optimization efforts underway?  Back in 2015, there was a large amount of optimization done to the code, which really made dolphin much faster.
IMO the next big emulation feature is https://github.com/dolphin-emu/dolphin/pull/6128 - it hopefully lead to full "store efb copies in texture only" performance but with the full compatibility.

Also the in-progress QT UI is a never ending story as well.

And we have to rewrite the GPU fifo handling and its timing emulation.
That would indeed be a "next big thing", especially for those games that now require EFB copies to RAM, like the MP series. I wasn't aware that was going on in the background.

Regarding GPU FIFO, would that be an improvement to how the CPU and GPU work together?