(05-09-2009, 10:28 PM)cleverchild Wrote: [ -> ] (05-09-2009, 10:39 AM)maiweijie Wrote: [ -> ] (05-08-2009, 08:46 PM)AyuanX Wrote: [ -> ] (05-08-2009, 07:05 PM)ector Wrote: [ -> ] (05-08-2009, 05:16 PM)AyuanX Wrote: [ -> ]Yeah, here is the hack release.
Test passed on 1st & 2nd Endings of Monohime and Kisuke.
Cool but does it really need to be an exe? You could probably have done the same with just game .ini memory edits..
OK, thanks to ector's tip, here is the easy way to deploy this hack:
put the following text
[color=#0000CD][OnFrame] Add memory patches to be applied every frame here.
+$<Pond Scene Hangup Hack>
0x8005B628:dword:0x48000174[/color]
into file User\GameConfig\RSFJ99.ini
and don't forget to turn on "Config->Enable Cheat" in Dolphin.
No need to modify game ISO anymore.
it not Config->Enable Cheat
it is Config->Enable Patches
patch is patch gc/wii memory address value(include power pc asm)
cheats is use ar function (baseaddress ,pointer, equal then, reg etc)
here
Tatsunoko vs. Capcom
DO NOT WAIT FOR ASSIST OK ANY TIME
Config->Enable Patches
http://forums.ngemu.com/dolphin-discussion/115681-tatsunoko-vs-capcom-not-playable-13.html
What are you talking about dude?
/////////////////////////////////////////////////////
I mean dolphin svn
Config->Enable Cheat is use game id.ini option
[ActionReplay] Add action replay cheats here.it is like use timer to lock value
it is use ar function to patch ram memory address,(reg etc),it is on game start and when game playing two way
and
Config->Enable Patches is use game id.ini option
[OnFrame] it is direct change ram memory address,(reg etc) ,it is applied every frame........not used ar function,but it is use when u start game,can't not change in game playing,one way only
at finaly post a example : game name call
TATSUNOKO VS. CAPCOM
http://forums.ngemu.com/dolphin-discussion/115681-tatsunoko-vs-capcom-not-playable-13.html
show u memory ram direct change function,applied every frame
there is other game call MONSTER HUNTER 3(tri)(TRIAL)
http://forums.ngemu.com/dolphin-discussion/108204-how-add-cheats-dolphin-6.html
[ActionReplay] Add action replay cheats here.
+$LOCK GAME RUNNING TIME
0449AEF5 008CB0FF
u see ? [ActionReplay] and [OnFrame] is different?
u can use emuhaste to find the game item value...add to [OnFrame]
,but [ActionReplay] ,bacause some ar function not support.....so.......wait.if u want to debug ,add /d to dolphin command line.
if u want to know [ActionReplay] code use which function .....enable ar logging
if u want convert power pc asm code to patches code ar code..........use other tools