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Full Version: [Wii] Muramasa: The Demon Blade
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HELP!!!

The emulator hangs after beating the final boss, right before the ending. Strangely the emulator is not dead, as the graphic is still in motion, so is the music. But it just stays there and refuse to go to next scene no matter whatever keys you press.
This problem has been confirmed by many people. Changing the DolphinSVN version doesn't help yet.

Really appreciate it if someone has a solution.

[attachment=211]
(04-17-2009, 04:30 AM)AyuanX Wrote: [ -> ]HELP!!!

The emulator hangs after beating the final boss, right before the ending. Strangely the emulator is not dead, as the graphic is still in motion, so is the music. But it just stays there and refuse to go to next scene no matter whatever keys you press.
This problem has been confirmed by many people. Changing the DolphinSVN version doesn't help yet.

Really appreciate it if someone has a solution.

Sadly no solution as of yet.

Guess it's a problem with the game. We'll just have to wait for someone that could patch it. Undecided
Hello all, here's my question :

On the first page of this thread there is a capture of Muramasa ingame in a higher resolution than 640x480 and the graphics look very very sharp, thing that I can't manage to have.

How do you manage to get this extra sharp filter on? What is Dolphin revision 2925 and where to get it if it's the only revision that permits the use of such gorgeous filter?

Thx in advance guys.

BTW, does anyone know how to take a real screenshot ou of the emulator without having to take the computer's main screen as a shot?
1) Go to Gfx (ninth button), check the box "Fullscreen" and set your Fullscreen resolution to the highest value which can be handled by your config.
2) There's no sharp filter in dolphin but just AA (AntiAliasing) which gives a finer image (it's lowering the stairs effect on image edges).
3) For screenshots in dolphin, press escape in fullscreen and hit the "Scr.Shot" button (seventh). You may go back ingame by pressing escape again.
Hummm thx for the awnser, still I think that AA has only effect on 3D models (edges), but i'll try it again, you never know.

Tried, the AA (16qx) + Ani 16x didn't seem to make the game look better, so I'll have to wait for some 2xSai filter one day on Dolphin.

tekinster

(04-16-2009, 09:16 PM)3xistence Wrote: [ -> ]mhmm, somebody can help me?
i dumped the iso two times, used wiiscrubber etc...
but there's the black screen at start, no wii warning...just black

i have the R2962 of dolphin and standard gfx and wii settings...
...how can i manage to make it work?

I am having a similar problem, even tried an earlier release of dolphin to see if that would work and no go. I get some writing that says "Dolphin open gl video plugin" on a black background and a few other lines or stuff and then it just stays on a black screen. Any help would be much appreciated.
(04-17-2009, 04:30 AM)AyuanX Wrote: [ -> ]HELP!!!

The emulator hangs after beating the final boss, right before the ending. Strangely the emulator is not dead, as the graphic is still in motion, so is the music. But it just stays there and refuse to go to next scene no matter whatever keys you press.
This problem has been confirmed by many people. Changing the DolphinSVN version doesn't help yet.

Really appreciate it if someone has a solution.

yeah same problem here, just try 3025 and still stuck at same place.
Really appreciate if someone can fix that problem, thx.

the iso is ok, i can pass it playing with wii...

MadGearLackey

First of all great job on the emu. Big Grin

But im wondering can I somehow increase my fps since I've seen people message that they get constant 50 - 60 fps on their rig. I have

CPU: 2 processors running - AMD Athlon™ 64 X2 Dual Core Processor 5000+
CPU Speed: 3.00 GHz Performance Rated at 7.50 GHz
System RAM: 2.0 GB
Video Card: ATI Radeon HD 4800 Series ()
Video RAM: 1.2 GB
Vertex Shader Ver.: 4.0
Pixel Shader Ver.: 4.0
DirectX Version: 10.0

and im getting useally around 25 - 60 fps, most of the time 35-40 fps.
I have default setting and dual core enabled. I'm using svn2925 but I've tried with other releases with no significant speed difference.

shellingford

(04-17-2009, 04:30 AM)AyuanX Wrote: [ -> ]HELP!!!

The emulator hangs after beating the final boss, right before the ending. Strangely the emulator is not dead, as the graphic is still in motion, so is the music. But it just stays there and refuse to go to next scene no matter whatever keys you press.
This problem has been confirmed by many people. Changing the DolphinSVN version doesn't help yet.

Really appreciate it if someone has a solution.
the same problem
i've tried lots of versions but doesn't work
always stuck at the same scene in the end

MadGearLackey

(04-17-2009, 11:17 PM)swelnet Wrote: [ -> ]Hello all, here's my question :

On the first page of this thread there is a capture of Muramasa ingame in a higher resolution than 640x480 and the graphics look very very sharp, thing that I can't manage to have.

How do you manage to get this extra sharp filter on? What is Dolphin revision 2925 and where to get it if it's the only revision that permits the use of such gorgeous filter?

Thx in advance guys.

BTW, does anyone know how to take a real screenshot ou of the emulator without having to take the computer's main screen as a shot?

I doubt there is anyway to get really sharp visuals, but if you have antialias on (which doesn't seem to have any effect on 2d games) and you start the game with a window and then go fullscreen (when window resolution < fullscreen resolution) it will look dreadful.
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