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Hey everyone I am new here.

I am trying to load Hypertia Custom texture pack for LOZ: Windwanker

I have the texture pack extracted and placed in the user documents / load / Textures / GZLE01

I have load custom Textures ticked in advanced tab.

When I boot game it even says "Custom textures loaded" Yet I don't see a damn difference. I can tell the custom texture have not loaded as the finer details are still blurry.
Such as HUD outlines and the Black lines on the Rocks and Wood things.

I am rendering at 3x internal resolution.

I am unable to pinpoint what I am doing wrong

as I am successfully able to load custom textures the Zelda collection disc (OOT and MM)

Any Ideas guy ??

Many Thanks to all for reading replying.

i7 3770K 16GB RAM GTX 1070ti
What version of Dolphin are you using?
(12-03-2017, 12:49 PM)MayImilae Wrote: [ -> ]What version of Dolphin are you using?
A very recent dev build Dolphin 5.0.5949
 I have also tried ishiruka 1009 5ea2a29a8
It stating that custom textures are loaded doesn't mean they actually are. It'll say that even on games that don't use any custom textures. If it shows that it took like 0.0 seconds to load the textures, then it didn't actually do anything. It should take 20+ seconds for those specific textures to load. When you launch dolphin & it pulls up your game list, right click on Windwaker and click on Properties. When a new window pops up, make sure the ID matches the name of the folder you saved in the documents / load / Textures folder
(12-03-2017, 02:12 PM)envisaged0ne Wrote: [ -> ]It stating that custom textures are loaded doesn't mean they actually are.  It'll say that even on games that don't use any custom textures.  If it shows that it took like 0.0 seconds to load the textures, then it didn't actually do anything.  It should take 20+ seconds for those specific textures to load.  When you launch dolphin & it pulls up your game list, right click on Windwaker and click on Properties.  When a new window pops up, make sure the ID matches the name of the folder you saved in the documents / load / Textures folder

I've checked file paths and ID several times.  May I am doing something wrong but here is a screenshot. 

[Image: ea6e29f1b13f7d56338f3b4ac5574beb.png]
(12-03-2017, 02:32 PM)Wildplayer Wrote: [ -> ]I've checked file paths and ID several times.  May I am doing something wrong but here is a screenshot. 

[Image: ea6e29f1b13f7d56338f3b4ac5574beb.png]

Strange question, but could you post a screenshot of the contents of the GZLE01 folder? and what happens if you just use GZL as foldername instead of GZLE01?
(12-03-2017, 10:02 PM)mstreurman Wrote: [ -> ]Strange question, but could you post a screenshot of the contents of the GZLE01 folder? and what happens if you just use GZL as foldername instead of GZLE01?

OK so I changed file name of texture folder to first 3 letters only and it did seem  to take around 30 seconds to load the texture files. However they still did not show up on screen.  Here is a screenshot.  

[Image: 890c6184b23da6031d53c8b9215a1d39.jpg]



Here is the screenshot of the texture folder.  All file formats seem to be in PNG as opposed to dds. 
[Image: 52b1ca4156a827f48304399520a6c6f4.png]
Are you trying to preload custom textures? If so, 16GB of RAM isn't enough for that particular pack.
(12-04-2017, 03:22 AM)JMC47 Wrote: [ -> ]Are you trying to preload custom textures?  If so, 16GB of RAM isn't enough for that particular pack.

Nope I have not got preload custom textures ticked.   Though I have tried it with on and off and it does not load in either instance.  
Here is a screenshot of Zelda OOT to show  that custom textures are working in OOT but NOT in WindWaker     I AM SOOO CONFUSED!!!   Any Ideas ? Clues ???  


[Image: 9f7919e9570f06ea655a3346d10783f4.jpg]
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