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Full Version: Red Tinge effect on DX11
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Played Skies of Arcadia Legends (USA version) on a recent development version (5.0.5656) and the screen has a dark red tinge to it on most scenes (it is not always tinged, it will be not during one scene then be tinged the moment it switches to another scene). Not all aspects of the scene will be tinged, like weapons and certain parts of clothing will retain their original colours. This only happen on DX11, not on OpenGL.

Thought it was due to LogicOps since still on Win7(not sure if Skies uses LogicOps?), tried 5.0.5400, but it still has the same problems. Even deleted the Dolphin Emulator folder to start fresh.

Only other game tried was Pokémon Colosseum, and that game has no such problems.

Stable 5.0 does not have these problems on DX11.Would use OpenGL if it where not for the performance problems get while playing in OpenGL (speed drops below 100% often).
If you want to test whether logic ops is the problem, you'll need to test 5.0-5395, since that's the last version before the change: https://dolphin-emu.org/download/dev/master/5.0-5395/
OK, will test that version then. Thanks.
Had thought it was any versions below 5404 because says on the blog.
(10-29-2017, 03:04 AM)Silvally Wrote: [ -> ]OK, will test that version then. Thanks.
Had thought it was any versions below 5404 because says on the blog.

Oh, sorry! I've probably mixed them up.
There's a Dolphin bisection tool, which should allow you to pinpoint the exact revision which broke things with only 13 tests. It might not be necessary if you do this manually, though.
It does appear to be LogicOps thing as there is no red tinge with 5.0-5395. Guess that is that!
Thanks for the assistance.