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Full Version: Check Nand will kill saves
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Hi, that is not correct guys. I have the same save files than before, If I hit yes< i can see how they dissapear from wii folder. There is no warning showing. Just the picture I d posted.

I just deleted all my saves again to confirm there is no warning, after the picture I d posted, hit yes, a done message shows and saves are deleted.


@JosJuice, thanks for the technical explanation. Sincé my shop cannel Works fine, I see no reason to delete all my saves. Just I got sporadic crash on wii menú when launching cannels or when a chnannel return to wii menu, but I prefer to conserve my saves.

BTW, can we know the proper structure of a complete save? title.tmd should be on root or on /content ? I started some games from scratch and title.tmd is not created at all. ie mp8 just creates mp8save.bin and banner.bin on root of his save folder. No other file was created.
Hmm, JMC47 and I tested it and a warning is definitely shown... It's one of the things I made *sure* was working, because of how destructive the fix can be.

In a proper NAND, there is a title directory for every title that was ever launched (/title/%08x/%08x), and a TMD in the content directory (/title/%08x/%08x/content).
Thanks. Is not showing here, I can help if you want.

Only I can think, it s the list is much larger warning wont show? In my case it will delete 120 folders. And tried a third time, there is no warning guys. Im using spanish lang if you think warning wont show for that reason.

Im rebuilding saves and content folder is not created in many cases, ie all just dance games, nsmb, etc (im creating saves from scratch with latest dev build) It just creates tiltle/ and plain files inside title, no other folders
I don't think it has to do with the number of items or the language... but, given it's WX on Windows... Well, let's start by confirming it's not a Core bug: could you please post logs for the CORE category?

How are you "rebuilding saves"? If you launch games, Dolphin *will* write the TMD (as part of the game launch process in ES_DiVerify); there's no way around it.
Hi, not sure how to post logs, but will try.

For rebuilding, Im launching game with empty wii titles folder. Let the game créate the save. Close the game, search for the save and replace xxxx.sav with my backup.

Nevermind, content folder is created, dolphin just open saves inside /data instead of title root folder and didnt saw them.
Just tested with my NAND and I can confirm it'll warn you when titles are going to be deleted...
[attachment=16435]
I dont get that warning at all. Wonder whats going on. Tried to do some log, but didnt get any luck. I have to read more about logs.

And in my case all 120 saves are deleted. Not a single save is left alive, even the ones on 00010004 folder are deleted. Wonder how cant any save be ok.

My nand is a bootmii 4.1E updated to 4.3E thorugh dolphin.
Ok guys, more Deep testing.

Tried to manually delete saves until dolphin says nand is ok.

So, I discover that manually deleting this save 53544d45, check nand will tell everything is ok and wont delete any save. So, because one save, check nand is deleting all 120 saves without warning and without need.

Do you know which game this title id represent?

And BTW, that folder doesnt even contain data, just an empty data folder.

You could try creating that folder title/00010000/53544d45/data and see what check nand does.
53544d45 represents the game ID STME, which gametdb.com says is for the game Titanic Mystery.
Well, I have that game Big Grin

Thanks for confirmation. Just checked and folder is empty, but if I copy that folder to title/00010000 check nand will inmediatelly report corrupted nand and the fix will be delete everything Big Grin Or has something to do with that ID or check nand dont expect an empty folder.
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