Re

C and UC still having speech issues?
new super mario bros works 100% on this new revs but my re:dc is broken =(
(12-01-2009, 10:37 AM)Diddy Kong Wrote: [ -> ]Anyone else getting a Mario Distortion?
I'm also having problems with distortions in the PAL version
Could it be problem with directx??
My Settings:
Windows 7 x64
Dual Core 3.4
Nvidia 9500GT 512mb
2GB of RAM 533
In windows XP it does not happen, what will?

Hello,
I am using Version 4631 X64 and at some point the game freeze and crashe, the graphics and sound are perfect.
My configuration:
Windows 7
Phenon 955be
crossfire 4890
8MB Ram
I'm using real Wiimote
dissable Use Panic Handlers
Thanks
(11-29-2009, 09:58 PM)StripTheSoul Wrote: [ -> ]level 4-3 (water level in which you can become tiny) always crashes for me when either I die or I get through the level...luckily there's another level option, so I'm not stuck...anyway, anyone else having this issue in this level?
Ok ok.. I found the solution to that crash. It's gonna sound stupid, but it works. Play the level (window mode, no fullscreen) and at the end of it turn off framelimit and use frameskip 9. You will get very High framerate that way. So finish the level then and the game won't crash. I know it sound stupid but it works xD
Bye and sorry for my english.

How do you activate the plugin Direct3D, as shown here nothing happened.
Can anyone help me?

Update your direct x and it will appear.
For those of you who have problems with game randomly freezing, it's just a copyright protection added by Nintendo. You gotta Google for fix (tip: GBAtemp)
(12-02-2009, 01:36 AM)rodrigoinfo Wrote: [ -> ] (12-02-2009, 01:24 AM)Diddy Kong Wrote: [ -> ]Update your direct x and it will appear.
What is the latest version of DirectX? and where can I find? 
Look up stickies
(12-01-2009, 07:42 AM)lemonade Wrote: [ -> ] (12-01-2009, 07:18 AM)student1 Wrote: [ -> ] (12-01-2009, 07:16 AM)Doni211 Wrote: [ -> ]how can i save???
Doesn´t the game safe automaticly?
It does but only after youy defeated 1 castle. Cant save in between levels unless you state save with shift-f1 and recall with f1. But dont save in map only in levels if you do that!
Why is that? I have saved states several times in map and haven't encountered any problems?
I also occasionally get the wiimote desync -infobox (maybe after 30minutes - 1 hour of play), but it doesn't affect playing in any way.
And the game runs at 60fps with my core i7 @ 2.66ghz w/ 6gb memory. Graphics work 95%, and the game is 100% playable. Very nice!
What are you doing, I'm having problems saving the game and other guys have reported that only after you pass a castle can save the game
i past the level 3.3 but i forget save after toad and now i lose control after event's
so green (-