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Anyone else get an error message in level 4-3 that causes the game to crash? That's happened to me 4 times.
Damn you guys all post fast.
(12-01-2009, 10:41 AM)naroth Wrote: [ -> ]lol marios dead by spear (not me)

ohhh... 52 in Harlingen ... :3

COLD As heck.
(12-01-2009, 10:53 AM)adrian2055 Wrote: [ -> ]Anyone else get an error message in level 4-3 that causes the game to crash? That's happened to me 4 times.

I think you have to change EFB to RAM

(12-01-2009, 10:54 AM)Diddy Kong Wrote: [ -> ]Damn you guys all post fast.
(12-01-2009, 10:41 AM)naroth Wrote: [ -> ]lol marios dead by spear (not me)

ohhh... 52 in Harlingen ... :3

COLD As heck.

spam is the key
(12-01-2009, 10:43 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:37 AM)Diddy Kong Wrote: [ -> ]Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!
Have PAL version. not always, but have seen this thing.
(12-01-2009, 10:56 AM)naroth Wrote: [ -> ]
(12-01-2009, 10:53 AM)adrian2055 Wrote: [ -> ]Anyone else get an error message in level 4-3 that causes the game to crash? That's happened to me 4 times.

I think you have to change EFB to RAM

Ok, thanks for the very fast reply.Smile
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ]
(12-01-2009, 11:28 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ][quote='student1' pid='51147' dateline='1259628190']
[quote='Diddy Kong' pid='51145' dateline='1259627846']
Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!

Im running directx plugin and getting perfect speeds on r4631! I just wanna know if theres a way of getting past the loop at the begining without save states.

Just tested the new 4631, dx is still slow its the new EFB to ram that slows down everything but without it the game looks terrible. 4617 is still the best version for speed on dx. Doesn t have the fog disabled but atleast its fast. For faster computer opengl is still the best though...

tomybrasil

(12-01-2009, 11:28 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ]
(12-01-2009, 11:28 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ][quote='student1' pid='51147' dateline='1259628190']
[quote='Diddy Kong' pid='51145' dateline='1259627846']
Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!

Im running directx plugin and getting perfect speeds on r4631! I just wanna know if theres a way of getting past the loop at the begining without save states.

Just tested the new 4631, dx is still slow its the new EFB to ram that slows down everything but without it the game looks terrible. 4617 is still the best version for speed on dx. Doesn t have the fog disabled but atleast its fast. For faster computer opengl is still the best though...

Try on> Advanced> Copy EFB> Enable to texture here was good with 4631
(12-01-2009, 12:05 PM)tomybrasil Wrote: [ -> ]
(12-01-2009, 11:28 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ]
(12-01-2009, 11:28 AM)student1 Wrote: [ -> ]
(12-01-2009, 10:50 AM)sok98 Wrote: [ -> ][quote='student1' pid='51147' dateline='1259628190']
[quote='Diddy Kong' pid='51145' dateline='1259627846']
Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!

Im running directx plugin and getting perfect speeds on r4631! I just wanna know if theres a way of getting past the loop at the begining without save states.

Just tested the new 4631, dx is still slow its the new EFB to ram that slows down everything but without it the game looks terrible. 4617 is still the best version for speed on dx. Doesn t have the fog disabled but atleast its fast. For faster computer opengl is still the best though...

Try on> Advanced> Copy EFB> Enable to texture here was good with 4631

Check this out
Code:
http://forums.dolphin-emu.org/thread-5382.html
Not only is this build fast on dx9... the looping is completely gone! we can now go straight into the game on HLE on dx9! wo0t no opengl support at all tho
On r4630 the desync error is fixed completely for me using a logitech keyboard and mouse. Everything is perfect besides the random crash. Is there a fix to this with settings or just with the file patch?
Guys I'm using 4631 x64 under windows 7 x64 but I have a little problem I lost my game safe so often so is there a way to save my gamesave and also is there a way to copy your gamesave to another slot?