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Full Version: New Super Mario Bros Wii... Help!!!
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is everybody still using LLE Plugin?
with the newest rev it works with HLE, but is very very slow fps!!!!!!!!!!
@Doni211: Feature is from 4624.

@vielhuber: in OGL Plugin check Copy EFB to GL texture. In dolphin config enable dual core, frame limit off, in DSP-HLE check only HLE audio.
(11-30-2009, 08:58 AM)Doni211 Wrote: [ -> ]
(11-29-2009, 04:20 AM)Fayens Wrote: [ -> ]Build : 4624 ( Now "Wiimote/Nunchunk Shake" on Keyboard works(for Win only). Just press the "Shake" key. )

How is your configuration?
It doesn´t work on my pc.
Version 4623
http://i48.tinypic.com/14cso69.jpg

disable "use real wii mote" and disable "up rite wiimote" and "enable sideways D-pad"
SO happy this version 4630x64 rocks... finally NSMB PAL (+main.dol) works for me Big Grin
tommorow i'll test it futher on my laptop.. thnx DEVs!!!

PS. multi player Wii would be kickass Tongue

Zed03

Problems in 4630 (64 or 32 bit):
  • textures still missing in d3d plugin
  • wiimote button binding to controllers doesn't work as claimed. Plus now if you have multiple controllers connected and use the drop down to select the active one, it crashes.
  • still get the freeze / wiimote desync error after first level
the d3d plugin now also has the "disable fog" option which makes the missing textures appear

Zed03

(11-30-2009, 11:20 AM)StripTheSoul Wrote: [ -> ]the d3d plugin now also has the "disable fog" option which makes the missing textures appear

that only fixes the background textures, 50% of the textures on characters are still missing.
(11-29-2009, 09:58 PM)StripTheSoul Wrote: [ -> ]level 4-3 (water level in which you can become tiny) always crashes for me when either I die or I get through the level...luckily there's another level option, so I'm not stuck...anyway, anyone else having this issue in this level?

I know this is a long thread now, but this topic has been covered multiple times. For most people you can just (under plugins, openGL) change the "copy EFB to GL texture (hack)" to "copy EFB to system RAM (real)" for that level only. will drop the game down to 30fps but is only for that level. Then change it back to the texture hack option after you beat that level. If for some reason that doesn't work for you, there were some other options in this thread but it worked for me. And you WILL need to beat this board (getting all 3 star coins) if you want to play world 9-4. (Appears after you beat Bowser at the end of World 8.)

[Image: SMNP01-4-1.png]
After finish the game, dolphin crash. That happen after a cutscene (nsmbwii only have 2 cutscenes : opening and ending...)
with before revs work (example 4600), but with the last dolphin crash.
Any solution?
(11-30-2009, 10:47 AM)GsixtyForce Wrote: [ -> ]SO happy this version 4630x64 rocks... finally NSMB PAL (+main.dol) works for me Big Grin
tommorow i'll test it futher on my laptop.. thnx DEVs!!!

PS. multi player Wii would be kickass Tongue

im assuming you got it working,if so right on! great game it is..........im on 2nd map with 0 probs!!