here you go:
http://code.google.com/p/dolphin-emu/source/list
Hm, it's nice to have that "disable fog"-option in DX9, however, now playing with DX9 I see some more graphical glitches which aren't there in OpenGL...2 things for now:
1. characters look kinda plain, have no shading on there textures.
2. in level 2.1 those sand fountains are also seen in the (infamous) upper-left corner.
(3. coins not spinning is also in OpenGL)
thnx for the info bro...
PS. anyone not have the occasional lockups?? I mean it's like every X-minutes, so when your fast you can finish the level but if you want to explore it most of the times it hangs

do you have PAL or NTSC version?
(11-28-2009, 10:04 PM)GsixtyForce Wrote: [ -> ]PS. anyone not have the occasional lockups?? I mean it's like every X-minutes, so when your fast you can finish the level but if you want to explore it most of the times it hangs 
I have the same problem, but i have the NTSC version.

seems to have something to do with the dol...you need that one fixed...don't ask me how to and where to get and so on though

hi Dolphin r4623 version problem : İPC CommandDisconnet:Wiimote emulation is out of sync
Okay I just played through the first world with r4623 D3D9 no fog fix and a real Wiimote. No hangs or errors, perfectly smooth, the only bugs I noticed:
Coins are still not spinning and look bad
Sometimes Coins go invisible (especially after POWs)
World Map goes blue bug now present in D3D9 (I guess due to No Fog) but can easily be fixed by bringing up the Item Screen and closing it again.
Keep up the good work, it's sooo much better to play it in FullHD on a PC rather then a real Wii!^^