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Full Version: New Super Mario Bros Wii... Help!!!
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It works PERFECT.....Thanks

I have only one problem.
How can i use the button "shake" i have only a tastature.
I have set the button for shake but in the game it doesn´t works.

Please Help.

I have read that some person have the same problem, but i didn´t find a answer.
(11-28-2009, 05:44 AM)Doni211 Wrote: [ -> ]It works PERFECT.....Thanks

I have only one problem.
How can i use the button "shake" i have only a tastature.
I have set the button for shake but in the game it doesn´t works.

Please Help.

I have read that some person have the same problem, but i didn´t find a answer.

RTFM -M +T T=thread

Hint: Xpadder(turbo-function)
(11-28-2009, 05:46 AM)GsixtyForce Wrote: [ -> ]RTFM -M +T T=thread

Hint: Xpadder(turbo-function)

sry but what do you mean with RTFM -M +T T= threadHuh

b3TTy

The game still randomly freezes though Sad Froze for me after 1 level. I was running r4617 with HLE.
I have a big problem. Savestates aren't wokring. When i load a savestate the emu shows a black screen and after that doplhin crashes.

I tried to use the games real save.
I make a quick save, but i can use it for one time. (red M ballon)

I tried to clone it, but it isn't works. It always shows world 1 mario x 5
Is the game have an autosave function? and when this works? After 1-castle?

[Image: 2i1plj4.jpg]

When i chose the first save i it works. But only one time. After some levels the game crashes.
Then i lost all of my saves.
(11-28-2009, 05:50 AM)Doni211 Wrote: [ -> ]
(11-28-2009, 05:46 AM)GsixtyForce Wrote: [ -> ]RTFM -M +T T=thread

Hint: Xpadder(turbo-function)

sry but what do you mean with RTFM -M +T T= threadHuh

Here use this http://forums.dolphin-emu.org/thread-2870.html I am using an Xbox 360 controller so I used analog 2.
(11-28-2009, 05:50 AM)Doni211 Wrote: [ -> ]
(11-28-2009, 05:46 AM)GsixtyForce Wrote: [ -> ]RTFM -M +T T=thread

Hint: Xpadder(turbo-function)

sry but what do you mean with RTFM -M +T T= threadHuh

Sorry m8te was a joke...

it means Read The F*cking Manual -Manual +Thread
(so Read The F'in Thread Big Grin)
(11-28-2009, 06:05 AM)RYO21X Wrote: [ -> ]I have a big problem. Savestates aren't wokring. When i load a savestate the emu shows a black screen and after that doplhin crashes.

I tried to use the games real save.
I make a quick save, but i can use it for one time. (red M ballon)

I tried to clone it, but it isn't works. It always shows world 1 mario x 5
Is the game have an autosave function? and when this works? After 1-castle?

When i chose the first save i it works. But only one time. After some levels the game crashes.
Then i lost all of my saves.

TIP: your using AERO .. run windows Preformance mode to make it run like XP-shell
(11-28-2009, 05:39 AM)GsixtyForce Wrote: [ -> ]
(11-28-2009, 05:21 AM)Skyy Wrote: [ -> ]Now if someone makes a "Disable Fog" option in the D3D9 Plugin it will be 100% perfect..... really thanks for the work so far!
And before anyone asks, yes OpenGL gives me bad performance.

exactly Big Grin

(11-28-2009, 05:27 AM)skinnyk Wrote: [ -> ]
(11-28-2009, 05:21 AM)Skyy Wrote: [ -> ]Now if someone makes a "Disable Fog" option in the D3D9 Plugin it will be 100% perfect..... really thanks for the work so far!
And before anyone asks, yes OpenGL gives me bad performance.

I was just about to ask this! OpenGL is very slow for me for whatever reason, but the background textures won't load with D3D9! Sad

hehehe than it would run above 45 even on my laptop Tongue

PS.
if you do REAL instead of HACk then coins spin and question mark moves!
but then it goes to under 15-20fps tho

Ahhh thanks for this. It was on Copy EFB to System Ram (real) by default! I switched to hack and I have 60fps AND background textures but no spinning coins.. oh well better than d3d9 with no spinning coins and no textures.
(11-28-2009, 05:21 AM)Skyy Wrote: [ -> ]Now if someone makes a "Disable Fog" option in the D3D9 Plugin it will be 100% perfect..... really thanks for the work so far!
And before anyone asks, yes OpenGL gives me bad performance.

Emulated wiimote still an issue with dsyncing, when thats fixed then its 100%. Smile
Well guys. Developers have once again proven they are the best. When new developers can come in and fix problems like this game it just amazes me. I've run through 6 worlds with no problems since the latest commits by ayuanx (all in HLE offcourse). If anyone lagging behind in the development then check commits and changes. This game now runs easily. Thank you developers. Now gotta get back to eating some cold turkey lol.