Dolphin, the GameCube and Wii emulator - Forums

Full Version: New Super Mario Bros Wii... Help!!!
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Wow, nice comparison! That's exactly what to show someone who asks why you would want to play your wii-games rather on Dolphin than on the real Wii Wink
ayuanx * r4616 /trunk/Source/ (6 files in 3 dirs):
Very small but very COOL fix.
This commit fixed the Hang-up in many games, like "New Super Mario Bros. Wii", "Resident Evil: The Darkside Chronicles", "Fatal Frame 4: Tsukihami no Kamen", "Muramasa: The Demon Blade", and etc. You name it. OH YEAH!
This little issue really cost me some *serious* debugging time, phew...
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cant wait to try this one.
http://code.google.com/p/dolphin-emu/source/detail?r=4616

Ooooh, this looks promising! Now it's waiting for a compile .... -_-

EDIT: Ah, evil-doer was faster Wink
(11-28-2009, 01:17 AM)evil-doer Wrote: [ -> ]ayuanx * r4616 /trunk/Source/ (6 files in 3 dirs):
Very small but very COOL fix.
This commit fixed the Hang-up in many games, like "New Super Mario Bros. Wii", "Resident Evil: The Darkside Chronicles", "Fatal Frame 4: Tsukihami no Kamen", "Muramasa: The Demon Blade", and etc. You name it. OH YEAH!
This little issue really cost me some *serious* debugging time, phew...
-
cant wait to try this one.

wow sounds allmost to good to be true... Big Grin

when will there be a compiled build?

if there is one allready , link please Tongue
Does anyone have a compile already? Does it work? No more hangs with HLE?
are the controls freezing any more?
please help me
i can't run the game with LLE plugin
i see : "failed to load DSP rom"
plz hlp me
and sorry for my english
Roll and Pitch: Smile

[attachment=1640]

[attachment=1641]

now only associate the keys to the buttons with the Xppader or JoyToKey ...

Smile
(11-28-2009, 04:27 AM)rodrigoinfo Wrote: [ -> ]Roll and Pitch: Smile





now only associate the keys to the buttons with the Xppader or JoyToKey ...

Smile
I personally didn't use the pitch left and pitch right buttons at all. I used the triggers, for analog control.