Dolphin, the GameCube and Wii emulator - Forums

Full Version: New Super Mario Bros Wii... Help!!!
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finally it can go ingame.

Nalgoso

(11-13-2009, 12:39 PM)thaCASHdude Wrote: [ -> ]finally it can go ingame.

How ? savegames plz Blush
I just posted video Nalgoso. Read description. Inexxus and Nosound way works.

Nalgoso

(11-13-2009, 01:27 PM)jedikevin20 Wrote: [ -> ]I just posted video Nalgoso. Read description. Inexxus and Nosound way works.

I do the same of the video , but don't work for me.

SS :

[Image: freez.th.png]

The game run at 0 FPS and dolphin dont' work. so.. if somebody can upload a savegame of the 1-1 world pleaseee... thx
Also, enabling the setting "Disable fog" (I've only seen this option in opengl plugin, not in directx plugin) background textures will appear!!!
(11-13-2009, 01:41 PM)Streamer Wrote: [ -> ]Also, enabling the setting "Disable fog" (I've only seen this option in opengl plugin, not in directx plugin) background textures will appear!!!

That's interesting! You should file an issue on the googlecode issues list, stating that, and your specs. I noticed that this happens on some textures - but only with OpenGL plugin. Is that the case for you too?

deanhanson

I like to play Mario because of Mario is simply a joy to play. It's the plumber in his most pure form, running left to right, growing big and throwing fireballs, jumping huge pits and exploring underground tunnels. Swimming. Floating. Finding hidden areas. Saving Princess Peach for the 10,000th time, and you still have a reason to keep playing.
(11-13-2009, 01:54 PM)shuffle2 Wrote: [ -> ]
(11-13-2009, 01:41 PM)Streamer Wrote: [ -> ]Also, enabling the setting "Disable fog" (I've only seen this option in opengl plugin, not in directx plugin) background textures will appear!!!

That's interesting! You should file an issue on the googlecode issues list, stating that, and your specs. I noticed that this happens on some textures - but only with OpenGL plugin. Is that the case for you too?

In this case, the issue happens with directx and opengl. Only enabling "disable fog" setting in opengl, background textures appears (I've an Ati radeon HD4850).

I have some screenshots, so you will see the issue:

Directx 9:
[Image: mariobros_dx9.jpg]

OpenGL:
[Image: mariobros_ogl.jpg]

OpenGl + disabled fog:
[Image: mariosbros_ogl_fogdisabled.jpg]

I have reported the issue to googlecode. This is my ticket: http://code.google.com/p/dolphin-emu/issues/detail?id=1654
Cool to see it run, but with the loop issue you're basically bound to savestates, do you find them to be very stable? Like how many % of the time do they crash?
It will not work for the most times, Wiimote gets desynched