Are people using dolphin or dolphinIL? I'm completely new to this and am a little overwhelmed. It would be great if someone could make a short video on their build and show what changes they make. Or could someone (who knows what they are doing and could update/edit the 1st post) make a new thread and mini guide to lessen the amount of confusion and repetitive posts?
Yes, wiimote desync is fixed on r4606, it works wonderful for me

(11-24-2009, 04:45 PM)kuno86 Wrote: [ -> ]Yes, wiimote desync is fixed on r4606, it works wonderful for me 
Really, I'm using emulated wiimote (with xpadder) and every minute or two, control will get "stuck" and I can't do anything for about 10-15 seconds. Then it'll return as if nothing happened. It does this constantly - every couple minutes...makes me fall into a pit despite me really not wanting to!!

(11-24-2009, 05:02 PM)bridgelife Wrote: [ -> ] (11-21-2009, 10:13 AM)bridgelife Wrote: [ -> ]Ok i can play the game just fine with LLE-Plugin No sound and getting about 25fps, decent but i can get full 60 with HLE plugin 
Anyway so i get threw some levels and nothing i do will let me save the game, if i beat three levels and i'm sitting on the map and hit save state, and when i restart dolphin then load NSMB and hit load state i just get a black screen with no fps. and in the in-game i can do a quick save and it shows my data in the first profile but its just back to 1-1 when i restart dolphin.
Could someone please specify step by step the best working way to save this game.
Thanks
ANYONE??
Have you tried "Copy EFB to GL texture (hack)" in the OpenGL plugin settings instead of the 'to RAM option (real)'? That boosted mine from 29fps to 82fps so I had to turn on VSync or frame limit to get it down to 60fps. This is using LLE and regular saves only - no save state. At least that's how I'm playing it and is working well - close to beating it. Save the game at any mid-point castle or end-level castle. I frequently go back to 1-midcastle and save my game there at any time.

By the way, if you want to listen to music from the game right click on the game in Dolphin, select Properties > Filesystem > Disc > Partition 0 and right click to extract the Sound file. Use Winamp and this plugin:
http://www.hcs64.com/in_cube.html to play the tracks.
(11-24-2009, 05:26 PM)M0RGAN Wrote: [ -> ]By the way, if you want to listen to music from the game right click on the game in Dolphin, select Properties > Filesystem > Disc > Partition 0 and right click to extract the Sound file. Use Winamp and this plugin: http://www.hcs64.com/in_cube.html to play the tracks.
Wow that's really cool MORGAN! Works great - gonna go listen and play now!

Also, if you have another BRSTM, (They're in Brawl, Mario Kart Wii, and there's a converter) you can insert them in the game. (Use Wiiscrubber)
(11-24-2009, 04:45 PM)kuno86 Wrote: [ -> ]Yes, wiimote desync is fixed on r4606, it works wonderful for me 
The desync is fixed, but now I get an error message (WII_IPC_HLE_DEVICE_USB: Sending HCI Packet, HCI Buffer is invalid!) every 5 seconds. So, so close...
As far as I understood in Google Code, it's only fixed for emulated WiiMote, though, huh? bugger -_- ...gonna try it out though

Good work anyway !