Eternal Darkness used to load in an older SVN. Sorry, I can't remember the build #, it was a fairly early revision if I remember correctly. I don't believe you could get "in-game" but the menu screen would load and sound was working perfectly up to that point.
tales of symphonia audio isn't working 100%
some sounds doesn't work
with the latest rev, zelda twilight princess (gc) and mario kart double dash has SOUND!!! AWESOME... though not THAT clear, but still, very very cool
In unofficial SVN 3499, I now get the sound of Link's footsteps in The Legend of Zelda: Wind Waker.
(06-20-2009, 02:39 PM)CaptainSpaz Wrote: [ -> ]In unofficial SVN 3499, I now get the sound of Link's footsteps in The Legend of Zelda: Wind Waker.
I believe thats a huge step forward.

What about other Mario games like SMG and SMS, did it change something ( sorry I can't check right now don't have the time and proper computer )

(06-20-2009, 06:16 PM)Oxygen Wrote: [ -> ]What about other Mario games like SMG and SMS, did it change something ( sorry I can't check right now don't have the time and proper computer )
Yeah. It's all static-y (everything's garbled), but it's getting there!

Still no sound in mario sunshine.
Just looking at the latest SVNs, I see that the devs are doing things with MusicMod again, why? What's the point of MusicMod when the HLE DSP is actually showing progress? Why waste time adding in some stupid hack again when there could be more done making the real thing work?