Dolphin, the GameCube and Wii emulator - Forums

Full Version: Audio in Dolphin
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Yeah DSP related commits except for LLE have been lacking lately, I remember months back there was so much excitement about the DSP when Zelda/Mario/Luigi sound started working and there were commits for the DSP nearly everyday. It's been over a few months now and still no real epic DSP commits to fix looping and other sound issues.

All I can think is that they ran into a road block and are attempting to work their way around it.
the strange thing is, though, that I think the occurrence of sudden robotic noise in most games which I've had for maybe a month, has gotten less since one or two weeks...can't say for sure though, cuz there's no way to reproduce it.
(01-17-2010, 04:09 AM)Xtreme2damax Wrote: [ -> ]All I can think is that they ran into a road block and are attempting to work their way around it.
The DSP is still being worked on daily by the quieter devs.
nice to hear Smile let's hope something's ready for a commit soon :>
The intro to Trauma Center: New Blood sounds scrambled.
all FMVs seem to sound scrambled since the recent FIFO changes (not sure if it was the FIFO changes which raised this problem, though...there were quite a lot of deep changes at that time)
lol rlly? are the audio problems going 2 be fixed anytime soon? I sure hope so... but I already know that the answer is probably gonna be "no".
Thanks Dolphin devs, the sound in Megaman Anniversary collection works great now without any loud static! I tried with revision 6412.
I downloaded dolphin-2.0.win64 to play Skies of Arcadia but the audio is choppy. What do I need to set to make the audio clear?
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