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Actually some of the Super Mario Sunshine sound effects are working (I hear a noise when Mario jumps, very bad, but I could recognize Mario's jumping cry HA!), but it's very buggy. Also hear something when he throw water...
Sure you haven't been on drugs? xD
No just kidding, well now that's something new :o
(03-26-2009, 06:42 AM)Runo Wrote: [ -> ]Actually some of the Super Mario Sunshine sound effects are working (I hear a noise when Mario jumps, very bad, but I could recognize Mario's jumping cry HA!), but it's very buggy. Also hear something when he throw water...

Undecided
Ever since brawl works, i don't know what or who to believe.
(03-26-2009, 06:42 AM)Runo Wrote: [ -> ]Actually some of the Super Mario Sunshine sound effects are working (I hear a noise when Mario jumps, very bad, but I could recognize Mario's jumping cry HA!), but it's very buggy. Also hear something when he throw water...

And what revision is this? I have tried all the lastest and Sunshine definatley does not have sound.
Maybe it uses the LLE plug-in but there would find the DSP file that nobody knows is dumped (or so he keeps for himself), or found it on the net.
(03-26-2009, 06:12 PM)val532 Wrote: [ -> ]Maybe it uses the LLE plug-in but there would find the DSP file that nobody knows is dumped (or so he keeps for himself), or found it on the net.

Here is the link with information about it.
(03-26-2009, 06:18 PM)nosound97 Wrote: [ -> ]
(03-26-2009, 06:12 PM)val532 Wrote: [ -> ]Maybe it uses the LLE plug-in but there would find the DSP file that nobody knows is dumped (or so he keeps for himself), or found it on the net.

Here is the link with information about it.

Sad
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Changing subject, i've seen some sort of branch about the LLE-DSP plugin lately, what are the devs exactly working on?
Seems like they've implented OpenAL
http://connect.creativelabs.com/openal/default.aspx
I've never really thought about it, does many wii games utilize this? I would assume not Brawl, but Super Mario Galaxy maybe?
(03-28-2009, 02:24 AM)KHRZ Wrote: [ -> ]Seems like they've implented OpenAL
http://connect.creativelabs.com/openal/default.aspx
I've never really thought about it, does many wii games utilize this? I would assume not Brawl, but Super Mario Galaxy maybe?

It's just another front-end for playing sound; the games themselves don't use it.
Under the "Sound works" list:

Boom Blox for Wii has sound effects, but no music for some reason
Super Smash Bros Brawl (PAL) has full sound, except I noticed the reverb effect isn't working. Not implemented I guess.
Wii Play: full sound
Wii Sports: full sound

WiiOS and Mii Channel have full sound, although they aren't disc games, so perhaps they don't belong in this list.


That all said, I don't think we should classify games that only have sound in the movies in the "working" category. Examples would include Zelda TP, Pikmin 2, Sunshine, Double Dash, etc. But that's just me of course.
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