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Full Version: Regarding bloom in Monster Hunter Tri
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What are you doing with Monster Hunter Tri anyways? The server is dead, is there a custom server for the game now? Or are you playing the shitty extremely limited single player content?
(09-01-2017, 01:37 AM)Franpa Wrote: [ -> ]What are you doing with Monster Hunter Tri anyways? The server is dead, is there a custom server for the game now? Or are you playing the shitty extremely limited single player content?

There's a mod that supposedly adds the online quests to the village, but no loc lac. So HR quests, forging, etc. are available without the city. Supposedly.
Do you have a link to this mod that you can share? I'm (obviously) interested in it.
(08-20-2017, 02:34 PM)sheht Wrote: [ -> ]There are videos of this game working, without bloom, on dolphin. There are accounts of people using shaders and stuff to make it look better, very recently. Despite this, the wiki says that you will pretty much get used to the bloom or f- off.

I have tried every combination of backend, enb cpu use, and game settings patch on the latest version of dolphin, and I cannot make this game playable, because with that bloom it's garbage. Should I be downloading an older version? If so, what version of dolphin can actually run Monster Hunter Tri?


Also, Vulkan was the best of the backends, eliminating bloom and running at max speed, but all polygons get covered in this bizarre, massive pixellation. It's mostly transparent but it's still a bit nauseating.
I do not know if this will fix your issue but if you go get dolphinfx which is a shader for dolphin it has a bloom setting inside it which is called "blended bloom". 
(09-01-2017, 02:18 PM)Franpa Wrote: [ -> ]Do you have a link to this mod that you can share? I'm (obviously) interested in it.

It's called the Offline/Online mod.

http://monsterhunter3expansions.weebly.com/offlineonline-pack.html

Development stopped years ago, and the creator considers it unfinished, but people say it delivers what it promises, mostly. Some fights are too easy, and some too hard. One guy said Alatreon was pretty much untuned from his original state, so unless you can solo Ala, you're not getting any skypiercers lol; I think that sounds ok, though.
Thanks, strange that the monsters themselves need to be rebalanced though since it was already possible to beat most monsters without much issue when playing solo (the game already balanced things for solo-play). Just replace the 3v1 & 4v1 monster quests with 2v1 fights (excluding Jump 4 Jaggi event quest, of course) and then you're done with balancing.
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