09-01-2017, 01:37 AM
What are you doing with Monster Hunter Tri anyways? The server is dead, is there a custom server for the game now? Or are you playing the shitty extremely limited single player content?
(09-01-2017, 01:37 AM)Franpa Wrote: [ -> ]What are you doing with Monster Hunter Tri anyways? The server is dead, is there a custom server for the game now? Or are you playing the shitty extremely limited single player content?
(08-20-2017, 02:34 PM)sheht Wrote: [ -> ]There are videos of this game working, without bloom, on dolphin. There are accounts of people using shaders and stuff to make it look better, very recently. Despite this, the wiki says that you will pretty much get used to the bloom or f- off.I do not know if this will fix your issue but if you go get dolphinfx which is a shader for dolphin it has a bloom setting inside it which is called "blended bloom".
I have tried every combination of backend, enb cpu use, and game settings patch on the latest version of dolphin, and I cannot make this game playable, because with that bloom it's garbage. Should I be downloading an older version? If so, what version of dolphin can actually run Monster Hunter Tri?
Also, Vulkan was the best of the backends, eliminating bloom and running at max speed, but all polygons get covered in this bizarre, massive pixellation. It's mostly transparent but it's still a bit nauseating.
(09-01-2017, 02:18 PM)Franpa Wrote: [ -> ]Do you have a link to this mod that you can share? I'm (obviously) interested in it.