Dolphin, the GameCube and Wii emulator - Forums

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I'll find the build that things broke in


5.0-3617 works. Vulkan still has broken grahpics, and using GPU Texture decoding with Vulkan will cause the game to instantly crash. But it launches.

5.0-4284. Same story as 3617.

5.0-4602 still works

5.0-4952 works.

5.0-5128 works.

5.0-5207 does NOT WORK.

5.0-5132 works.

5.0-5135 works.


commit 5139 broke dolphin for android. NOT 5135
(08-18-2017, 06:39 AM)cruise871 Wrote: [ -> ]There is a real problem here some change after 5.0-5135.

Games boot like everything is working and then crash when any 3d.is generated

Me too all versión crash since better fix armjit64 versión.. Sad i have xiaomi Redmi note 4x snapdragon 625 Android 7
Works perfectly now, thanks.
Plzz Use the KOTLIN language in android versin of dolphin
(08-29-2017, 10:33 AM)rounak5075 Wrote: [ -> ]Plzz Use the KOTLIN language in android versin of dolphin

Why?

The actual 'java' part of the app is extremely minimal - just the frontend ui - the majority is in cross-platform native c++
lmao.
(08-29-2017, 10:33 AM)rounak5075 Wrote: [ -> ]Plzz Use the KOTLIN language in android versin of dolphin

Feel free to write a new UI on kotlin. Else, let us use whatever we want, ok?
(08-29-2017, 10:57 AM)JonnyH Wrote: [ -> ]Why?

The actual 'java' part of the app is extremely minimal - just the frontend ui - the majority is in cross-platform native c++

Because he heard it in Google's IO a couple months ago, why else?
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