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stackdaddy

Do any of Ubershader (exclusive or hybrid) currently work on the Nvidia Shield TV (opengl or vulkan)?

I have tried everything but it simply displays a black screen and never loads. I saw this on the latest blog

Quote:Exclusive can actually get full speed in very basic games on the NVIDIA Shield T.V.

Sadly I can get it to work on the few games I tested (btw attempting it seamed to ruin my save states which I didnt care about). I am using 5.0-4958 apk from today.

Any suggestions?

side note: there is quite the performance boost, I only update every few months but this time it made a significant difference on both my shield tv's, no audio lag on some games using vulkan
confirmed. broke.
Confirmed working, Ubershaders work, but take ~3 minutes to compile on NVIDIA Shield.
(08-04-2017, 10:54 AM)JMC47 Wrote: [ -> ]Confirmed working, Ubershaders work, but take ~3 minutes to compile on NVIDIA Shield.

even on demanding games?
He said working. Not performing well. This thread was about them not working.
(08-05-2017, 04:37 AM)Helios Wrote: [ -> ]He said working. Not performing well. This thread was about them not working.

my apologies. I misunderstood.
At 1x IR I got full speed on exclusive, hybrid seemed to work at full speed in the games that ran full speed before. Doesn't speed up any games that couldn't hit full speed before.
Is it even possible to add a dialogue for the compiling phase such as via booting OSD text?
(it only has to compile once per game from what I have seen on Windows)
Such a shame Vulkan is now quite slower than OpenGL...or is OpenGL getting faster than Vulkan?
Definitely possible to add. Somebody would have to sit down with the android UI and add it.
it's on the UI already.
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