Dolphin, the GameCube and Wii emulator - Forums

Full Version: A plea to the developers - Re-instate Enable Idle Skipping
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(08-03-2017, 12:38 AM)JMC47 Wrote: [ -> ]Yep, is there an issue report setup for this that I can put as higher priority?

About 4 months ago you gave the issue High priority here: https://bugs.dolphin-emu.org/issues/10129
You also set degasus as assignee if I recall correctly.

Here's hoping you'll be able to find out what's wrong once and for all!
Degasus said he planned to look at it in a few days, here's to hoping Big Grin
Can you enable logging for Video Backend and Master Log and post the log here(as a .txt file or something)? Keep an eye on the master log setting, it's not saved, and it's really important here.
(08-05-2017, 11:04 PM)mimimi Wrote: [ -> ]Can you enable logging for Video Backend and Master Log and post the log here(as a .txt file or something)? Keep an eye on the master log setting, it's not saved, and it's really important here.

Sure, I'll try it either later this afternoon or tomorrow morning. Since I got the save almost right before the said event it shouldn't take that long.
I'll see what I can find!
(08-05-2017, 11:04 PM)mimimi Wrote: [ -> ]Can you enable logging for Video Backend and Master Log and post the log here(as a .txt file or something)? Keep an eye on the master log setting, it's not saved, and it's really important here.

This is from logging verbosity Error selected:

Code:
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f8, PC = 0x801f5b80
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190fc, PC = 0x801f5ba4
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219100, PC = 0x801f5bbc
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219104, PC = 0x801f5bd4
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f5bec
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x0121910c, PC = 0x801f5c04
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f6, PC = 0x801f4604
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f4688
17:57:743 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219120, PC = 0x801f4688
17:57:743 MsgHandler.cpp:92 E[*]: Warning: BackPatch: no register use entry for address 0000000017A011C6

This is from logging verbosity Warning selected:

Code:
20:24:824 Render.cpp:676 W[Video]: Missing OGL Extensions: PinnedMemory
20:24:940 BPStructs.cpp:641 W[Video]: Unknown BP opcode: address = 0x00000069 value = 0x0000049e
20:24:941 BPStructs.cpp:641 W[Video]: Unknown BP opcode: address = 0x00000046 value = 0x0000024c
20:25:107 PixelShaderGen.cpp:208 W[Video]: Early z test enabled but not possible to emulate with current configuration. Make sure to enable fast depth calculations. If this message still shows up your hardware isn't able to emulate the feature properly (a GPU with D3D 11.0 / OGL 4.2 support is required).
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f8, PC = 0x801f5b80
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190fc, PC = 0x801f5ba4
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219100, PC = 0x801f5bbc
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219104, PC = 0x801f5bd4
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f5bec
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x0121910c, PC = 0x801f5c04
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f6, PC = 0x801f4604
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f4688
20:48:651 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219120, PC = 0x801f4688
20:48:651 MsgHandler.cpp:92 E[*]: Warning: BackPatch: no register use entry for address 0000000017998982

This is from logging verbosity Info selected:

Code:
23:04:950 GL\GLInterface\WGL.cpp:390 I[Video]: WGL: Created a GL 4.5 core context
23:04:995 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00000420   memOffset: 812017e0   length: 32
23:04:999 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00000440   memOffset: 81201920   length: 32
23:05:003 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00000440   memOffset: 817ebea0   length: 8192
23:05:008 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 0001ec00   memOffset: 81201800   length: 256
23:05:030 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 0001ed00   memOffset: 80003100   length: 9472
23:05:044 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00021200   memOffset: 80005600   length: 2190432
23:05:050 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00237e60   memOffset: 8021c260   length: 32
23:05:054 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00237e80   memOffset: 8021c280   length: 32
23:05:059 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00237ea0   memOffset: 8021c2a0   length: 57312
23:05:065 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 00245e80   memOffset: 8022a280   length: 432928
23:05:070 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 002af9a0   memOffset: 80381fa0   length: 5120
23:05:074 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 002b0da0   memOffset: 80384660   length: 18080
23:05:079 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 002b5500   memOffset: 817edea0   length: 64288
23:05:083 Boot\Boot_BS2Emu.cpp:186 I[*]: DVDRead: offset: 002b5500   memOffset: 817edea0   length: 64288
23:05:191 Render.cpp:676 W[Video]: Missing OGL Extensions: PinnedMemory
23:05:308 BPStructs.cpp:641 W[Video]: Unknown BP opcode: address = 0x00000069 value = 0x0000049e
23:05:308 BPStructs.cpp:641 W[Video]: Unknown BP opcode: address = 0x00000046 value = 0x0000024c
23:05:322 BPStructs.cpp:256 I[Video]: Tried to scale EFB to too many XFB lines: 631 (631.429871)
23:05:375 BPStructs.cpp:256 I[Video]: Tried to scale EFB to too many XFB lines: 631 (631.429871)
23:05:471 PixelShaderGen.cpp:208 W[Video]: Early z test enabled but not possible to emulate with current configuration. Make sure to enable fast depth calculations. If this message still shows up your hardware isn't able to emulate the feature properly (a GPU with D3D 11.0 / OGL 4.2 support is required).
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f8, PC = 0x801f5b80
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190fc, PC = 0x801f5ba4
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219100, PC = 0x801f5bbc
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219104, PC = 0x801f5bd4
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f5bec
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x0121910c, PC = 0x801f5c04
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x012190f6, PC = 0x801f4604
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219108, PC = 0x801f4688
23:25:631 MsgHandler.cpp:92 E[*]: Warning: Invalid read from 0x01219120, PC = 0x801f4688
23:25:631 MsgHandler.cpp:92 E[*]: Warning: BackPatch: no register use entry for address 0000000017A61E46

Logger Output selected: Write to File

Log Types selected: Master Log and Video Backend
So it's been a couple of weeks since I last visited this thread and I was just wondering if the logs I posted were helpful?
They were taken from the moment Dolphin crashed at the usual spot on the train in the beginning of the game.
We still need to bug degasus more imo
(08-21-2017, 11:59 PM)JMC47 Wrote: [ -> ]We still need to bug degasus more imo

Out of curiosity I tried the RetroArch Dolphin core and it crashed at the same spot as in the standalone version of Dolphin too, I didn't know what to expect but at least I gave it a shot.
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