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Full Version: load save state & wiimode stops working
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After loading a save state, the wiimode stops working. Is there a way around it? For Zelda twilight princess for example, if you use the 3d plugin the target-mode is way off and you are unable to target any creatures for example like the orc on the bridge, with the opengl plugin targeting mode is perfect. But I need to switch back to 3d plugin to play so its not at snail pace, this is the reason I need a save state. Game save does not work, for it takes you all the way back to the beginning before the orc bridge mob. Why did Nintendo add a game save at all if it takes remove the key from the orc guy and brings you back to the beginning?
Known issue, wait for a fix