Dolphin, the GameCube and Wii emulator - Forums

Full Version: Saving current settings to Game ini
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Is this possible? Obviously you can type in your settings manually, but I see no reason for there not to be an option for exporting the settings directly to the ini file or clipboard. It would be a huge timesaver.

Thanks, and apologies if this is in fact possible.
Bumping
So you mean game > right click > properties?
If what you're asking is how to set things in the graphics options and then simply paste them to a single games ini I think you'll find the file you're looking for here C:\Users\(YourUsername)\Documents\Dolphin Emulator\Config\GFX.ini simply copy all the text and paste it into the game ini. Be aware that you will have to add "Video_" before all the categories except for [Core], for example, change [Enhancements] to [Video_Enhancements]
(07-19-2017, 10:32 AM)ThisIsMyDogKyle Wrote: [ -> ]If what you're asking is how to set things in the graphics options and then simply paste them to a single games ini I think you'll find the file you're looking for here C:\Users\(YourUsername)\Documents\Dolphin Emulator\Config\GFX.ini simply copy all the text and paste it into the game ini. Be aware that you will have to add "Video_" before all the categories except for [Core], for example, change [Enhancements] to [Video_Enhancements]

That happens to work for (most?) video settings, but some other settings have different names in game INIs, so this strategy won't work in the general case.
(07-19-2017, 04:43 PM)JosJuice Wrote: [ -> ]That happens to work for (most?) video settings, but some other settings have different names in game INIs, so this strategy won't work in the general case.

So is this something that could be implemented in the future? It'd make saving individual game settings a whole lot easier.
Just use "Graphics.SectionNameHere" for the section name instead of "Video_". "Video_" sections are implemented as a fallback for legacy configs. "SystemName.SectionName" is a feature from the new config system that lets you override any option, even from a game INI, with the same key names as in GFX.ini. The only difference is you have to specify the system in all section names.

You can find the full list of options here: https://github.com/dolphin-emu/dolphin/b...ttings.cpp